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π₯οΈ Stage Manager for Microsoft Windows (feasibility study)
A new markup-based typesetting system that is powerful and easy to learn.
The most basic dynamic function row daemon possible
Hacked RosettaLinux that runs on Asahi Linux
Easily get a fancy looking gradient blur as seen on watchOS 10
Language server implementation for GLSL
Introspect underlying UIKit/AppKit components from SwiftUI
An exhaustive expansion of the standard SwiftUI library.
π A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
A collection of tools, libraries, and tests for Vulkan shader compilation.
Allows users who have a legitimate purchased copy of No Man's Sky on Steam to install older versions of the game.
pythonRSC is an emulator for the RSC architecture written in Python.
A code editor view written in Swift powered by tree-sitter.
collaborative editing in Neovim using built-in capabilities
NeoVim dark colorscheme inspired by the colors of the famous painting by Katsushika Hokusai.
Detours is a software package for monitoring and instrumenting API calls on Windows. It is distributed in source code form.
A waterfall grid layout view for SwiftUI.
An application designed to generate the name of a system or region based on its galactic coordinates in the No Man's Sky universe.
Wave is a spring-based animation engine for iOS and macOS that makes it easy to create fluid, interruptible animations that feel great.