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Lightmapped water #1518
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Lightmapped water #1518
Commits on Aug 22, 2024
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Commits on Aug 25, 2024
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ref: gl: discard surfaces that don't have lightmaps in one place, rem…
…ove unneeded checks
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ref: gl: move EmitWaterPolys to gl_rsurf and make it static. Slight r…
…efactoring, don't set SURF_DRAWTURB_QUADS if context isn't OpenGL
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Commits on Aug 26, 2024
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engine: add _litwater worldspawn key to allow mod developers to decla…
…re lightmapped water support
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ref: gl: implement reading engine's world flag and extra info for lig…
…htmapped water * Rename gl_litwater to gl_litwater_force because it doesn't affect maps that declare litwater support
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