A converted version of jess::codes' C# dual grid system repo into native GDScript.
Using a dual grid system has the following advantages:
- Only 16 (or 6) tiles are required in the tileset
- The tiles have perfectly rounded corners
- The tiles align to the world grid
- Dual grid Twitter post by Oskar Stålberg
- 'Programming Terrain Generation' video by ThinMatrix
- 'Drawing Fewer Tiles' video by jess:codes
If you have any feedback, feel free to contact me at glitchedinorbit[at]gmail.com