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Server run modes and multi-server dispatch support #74
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Have just realised there is an issue in HYBRID mode where the user data isn't stored correctly on the dispatch server. |
I had to get rid of my users hashmap in the dispatch server as it wasn't doing what I intended at all. |
Other then that though everything works and is safe to merge. Unless the maintainers want the servers to be connected first. |
IMO The servers should be connected first for simplicity reasons instead of complicating it further down the line but hey that's just my opinion. |
PacketPlayerLoginRsp now creates the required QuerryCurrRegionHttpRsp itself.
All the issues with |
Server run modes and multi-server dispatch support
Changes:
Things that need to be improved: