-
Notifications
You must be signed in to change notification settings - Fork 16
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Not installing correctly? How to verify? #20
Comments
Adding custom items to the creative menu is not a possible using datapacks. You can give yourself all the items using the command /function give:mech_all You can verify custom ores are generating by going into spectator mode. You'll be able to see them through the ground. If they are not generating, let me know and I'll look into it (changes in minecraft sometimes break these things). |
This comment has been minimized.
This comment has been minimized.
The function seems to spawn everything just fine. Didn't realized spectator mode worked like no-clip. Didn't see any new ores from spectator mode, even flew some distance to verify. |
I was able to fix the issue with ore gen and uploaded a new version (2.0.2d). Note that this will only apply in new chunks. |
do /debug start wait a few minutes than do /debug stop and send the
debug profile
…On 7/19/18, ImCoolYeah105 ***@***.***> wrote:
Closed #20.
--
You are receiving this because you commented.
Reply to this email directly or view it on GitHub:
#20 (comment)
--
Marc-Andre Maurice
mauricemarcandre@gmail.com
|
It seems to at least partially fixed it... when I generated a new world and loaded the datapack it clearly spawned the ores, but only around the spawn area... I didn't count exactly how far, but probably only a few chunks out it stops generating ores. I attached a picture at the edge of it showing it from one of the corners in spectator mode. This is a new map, freshly loaded. (Created world, exited, loaded datapack, reloaded world). As a note, I also tried wiping the chunks and forcing it to reload, and it did the same thing. |
Oh, and thanks for the quick turn around! You rock! |
The ore generator doesn't fill in the chunks as they generate, but instead a 5x5 area around the player as you move around. Currently there is no way to plug directly into the chunk generator, so other methods have to be used. It also doesn't generate ores while in spectator mode (lag prevention measure since spectators can fly very fast), but moving around in creative will cause ores to generate in. |
That's smooth! Thanks! |
and it only gens in the loaded chunks if you teleport
…On 7/19/18, Chris Martin ***@***.***> wrote:
That's smooth! Thanks!
--
You are receiving this because you commented.
Reply to this email directly or view it on GitHub:
#20 (comment)
--
Marc-Andre Maurice
mauricemarcandre@gmail.com
|
I've been trying to install this, but I can't seem to get it working right.
Resource pack installed, data pack installed (wouldn't register at all until I unzipped it).
I can get the loading message, and the related tags are available from the debug (F3) view.
I've tried opening up creative mode and the only item I can find is the machine crafting table, but it seems to just spawn as a damaged anvil and function as such (though the displayed name is correct).
The advancements seem to appear correctly as well.
I've tried digging for an extended period around layer 30, and while I've seen many many vanilla ores I haven't been able to find any of the copper or tin ores that are supposed to appear.
This is with 2.0.2c from curseforge, though the resource pack is just 2.0.2b (curseforge doesn't list a c option there)
Any ideas? And is there a way to shortcut spawning the machines with creative/cheats to verify?
The text was updated successfully, but these errors were encountered: