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Nice datapack but... #4
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i agree i hope ImCoolYeah105 agrees ~ Darkspyro911
…On 6/3/18, GamesMaster2 ***@***.***> wrote:
It would be really nice if you could try to add a crafting manual inside the
datapack, it would just make it more convenient!
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#4
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Marc-Andre Maurice
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I'm looking into ways of doing this- I have a few ideas but nothing concrete. It's surprisingly hard to display custom recipes in-game. If you have any ideas, let me know. |
not in game just put the picter in a folder with the download
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Plugins like essentials have commands to see how to craft items and all it does it pull up a crafting table gui with the items in it. I believe essentials is open source I may be wrong but maybe you can get a good understanding of how its done and see if you can implement it into the data pack. I'm aware that the datapack is coded differently then plugins are. Sidenote* How so you get plutonium is it even implamented |
plutonium is created by useing a empty fuel cell in the centrifuge
…On 6/5/18, BrendonGomez ***@***.***> wrote:
Plugins like essentials have commands to see how to craft items and all it
does it pull up a crafting table gui with the items in it. I believe
essentials is open source I may be wrong but maybe you can get a good
understanding of how its done and see if you can implement it into the data
pack. I'm aware that the datapack is coded differently then plugins are.
Sidenote* How so you get plutonium is it even implamented
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#4 (comment)
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join the discord and suggest that with the Mechanization Development community
…On 6/11/18, BrendonGomez ***@***.***> wrote:
You Should Create a machine/tool called a sieve it where you can mesh things
and get different things from meshing them like meshing gravel could give u
flint bones iron cooper anything u want really
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I've released beta version 2.0.2.r3, which includes the new Mechanical Manual. Still not 100% implemented, but I wanted it to be available. |
Does it work on 1.13-pre2?
…On Sat, 16 Jun 2018, 7:20 PM ImCoolYeah105 ***@***.***> wrote:
I've released beta version 2.0.2.r3, which includes the new Mechanical
Manual. Still not 100% implemented, but I wanted it to be available.
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Yes, there were no back-end changes in 1.13-pre2. However, if something doesn't work as expected, please report. |
It would be really nice if you could try to add a crafting manual inside the datapack, it would just make it more convenient!
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