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Fixed scorehud.world_player_count not counting player count correctly #207

Merged
merged 6 commits into from
Aug 7, 2023
38 changes: 32 additions & 6 deletions src/Ifera/ScoreHud/factory/listener/FactoryListener.php
Original file line number Diff line number Diff line change
Expand Up @@ -28,11 +28,21 @@ public function __construct(

public function onJoin(PlayerJoinEvent $event) {
(new ServerTagUpdateEvent(new ScoreTag("scorehud.online", (string) count($this->plugin->getServer()->getOnlinePlayers()))))->call();
}
$worldPlayers = $event->getPlayer()->getWorld()->getPlayers();
$worldCount = count($worldPlayers);
foreach ($worldPlayers as $player) {
(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.world_player_count", (string) $worldCount)))->call();
}
}

public function onQuit(PlayerQuitEvent $event) {
$this->plugin->getScheduler()->scheduleDelayedTask(new ClosureTask(function(): void {
$this->plugin->getScheduler()->scheduleDelayedTask(new ClosureTask(function() use($event): void {
(new ServerTagUpdateEvent(new ScoreTag("scorehud.online", (string) count($this->plugin->getServer()->getOnlinePlayers()))))->call();
$worldPlayers = $event->getPlayer()->getWorld()->getPlayers();
$worldCount = count($worldPlayers);
foreach ($worldPlayers as $player) {
(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.world_player_count", (string) $worldCount)))->call();
}
}), 20);
}

Expand Down Expand Up @@ -78,12 +88,28 @@ public function onMove(PlayerMoveEvent $event) {
public function onTeleport(EntityTeleportEvent $event) {
$player = $event->getEntity();
$target = $event->getTo()->getWorld();
$prevWorld = $event->getFrom()->getWorld();

if (!$player instanceof Player) return;

(new ServerTagUpdateEvent(new ScoreTag("scorehud.world_player_count", (string) count($target->getPlayers()))))->call();

(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.level_name", $target->getDisplayName())))->call();
$worldPlayers = $target->getPlayers();
$prevWorldPlayers = $prevWorld->getPlayers();
if($target !== $event->getFrom()->getWorld()){
$worldCount = count($worldPlayers) + 1;
$worldPlayers[$player->getId()] = $player;
$prevWorldCount = count($prevWorldPlayers) - 1;
unset($prevWorldPlayers[$player->getId()]);
foreach ($prevWorldPlayers as $prevWorldPlayer) {
(new PlayerTagUpdateEvent($prevWorldPlayer, new ScoreTag("scorehud.world_player_count", (string) $prevWorldCount)))->call();
}
}else{
$worldCount = count($worldPlayers);
}
foreach ($worldPlayers as $worldPlayer) {
(new PlayerTagUpdateEvent($worldPlayer, new ScoreTag("scorehud.world_player_count", (string) $worldCount)))->call();
}

(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.level_name", $target->getDisplayName())))->call();
(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.world_name", $target->getDisplayName())))->call();

(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.level_folder_name", $target->getFolderName())))->call();
Expand All @@ -98,4 +124,4 @@ public function onItemHeld(PlayerItemHeldEvent $event) {
(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.item_meta", (string) $item->getMeta())))->call();
(new PlayerTagUpdateEvent($player, new ScoreTag("scorehud.item_count", (string) $item->getCount())))->call();
}
}
}