- based on
spacecannon
- replace bullet with a beam based on
beacons
- increases explosion radius
- increases timeout (necessary for the bigger explosion)
- requires
adv_lightsabers
kyber crystals - requires a lot of
technic
HV power
- laser beam placement should be reworked
- beam should fire continuously
- explosion logic should use an iterator to reduce memory and lag
- rail/coils can simply use spacecannon api
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