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chore(deps): update dependency esbuild to v0.20.2 (#313)
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This PR contains the following updates:

| Package | Change | Age | Adoption | Passing | Confidence |
|---|---|---|---|---|---|
| [esbuild](https://togithub.com/evanw/esbuild) | [`0.20.1` ->
`0.20.2`](https://renovatebot.com/diffs/npm/esbuild/0.20.1/0.20.2) |
[![age](https://developer.mend.io/api/mc/badges/age/npm/esbuild/0.20.2?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![adoption](https://developer.mend.io/api/mc/badges/adoption/npm/esbuild/0.20.2?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![passing](https://developer.mend.io/api/mc/badges/compatibility/npm/esbuild/0.20.1/0.20.2?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|
[![confidence](https://developer.mend.io/api/mc/badges/confidence/npm/esbuild/0.20.1/0.20.2?slim=true)](https://docs.renovatebot.com/merge-confidence/)
|

---

### Release Notes

<details>
<summary>evanw/esbuild (esbuild)</summary>

###
[`v0.20.2`](https://togithub.com/evanw/esbuild/blob/HEAD/CHANGELOG.md#0202)

[Compare
Source](https://togithub.com/evanw/esbuild/compare/v0.20.1...v0.20.2)

- Support TypeScript experimental decorators on `abstract` class fields
([#&#8203;3684](https://togithub.com/evanw/esbuild/issues/3684))

With this release, you can now use TypeScript experimental decorators on
`abstract` class fields. This was silently compiled incorrectly in
esbuild 0.19.7 and below, and was an error from esbuild 0.19.8 to
esbuild 0.20.1. Code such as the following should now work correctly:

    ```ts
    // Original code
    const log = (x: any, y: string) => console.log(y)
    abstract class Foo { @&#8203;log abstract foo: string }
    new class extends Foo { foo = '' }

// Old output (with --loader=ts
--tsconfig-raw={\"compilerOptions\":{\"experimentalDecorators\":true}})
    const log = (x, y) => console.log(y);
    class Foo {
    }
    new class extends Foo {
      foo = "";
    }();

// New output (with --loader=ts
--tsconfig-raw={\"compilerOptions\":{\"experimentalDecorators\":true}})
    const log = (x, y) => console.log(y);
    class Foo {
    }
    __decorateClass([
      log
    ], Foo.prototype, "foo", 2);
    new class extends Foo {
      foo = "";
    }();
    ```

- JSON loader now preserves `__proto__` properties
([#&#8203;3700](https://togithub.com/evanw/esbuild/issues/3700))

Copying JSON source code into a JavaScript file will change its meaning
if a JSON object contains the `__proto__` key. A literal `__proto__`
property in a JavaScript object literal sets the prototype of the object
instead of adding a property named `__proto__`, while a literal
`__proto__` property in a JSON object literal just adds a property named
`__proto__`. With this release, esbuild will now work around this
problem by converting JSON to JavaScript with a computed property key in
this case:

    ```js
    // Original code
    import data from 'data:application/json,{"__proto__":{"fail":true}}'
    if (Object.getPrototypeOf(data)?.fail) throw 'fail'

    // Old output (with --bundle)
    (() => {
      // <data:application/json,{"__proto__":{"fail":true}}>
      var json_proto_fail_true_default = { __proto__: { fail: true } };

      // entry.js
      if (Object.getPrototypeOf(json_proto_fail_true_default)?.fail)
        throw "fail";
    })();

    // New output (with --bundle)
    (() => {
      // <data:application/json,{"__proto__":{"fail":true}}>
var json_proto_fail_true_default = { ["__proto__"]: { fail: true } };

      // example.mjs
      if (Object.getPrototypeOf(json_proto_fail_true_default)?.fail)
        throw "fail";
    })();
    ```

- Improve dead code removal of `switch` statements
([#&#8203;3659](https://togithub.com/evanw/esbuild/issues/3659))

With this release, esbuild will now remove `switch` statements in
branches when minifying if they are known to never be evaluated:

    ```js
    // Original code
    if (true) foo(); else switch (bar) { case 1: baz(); break }

    // Old output (with --minify)
    if(1)foo();else switch(bar){case 1:}

    // New output (with --minify)
    foo();
    ```

- Empty enums should behave like an object literal
([#&#8203;3657](https://togithub.com/evanw/esbuild/issues/3657))

TypeScript allows you to create an empty enum and add properties to it
at run time. While people usually use an empty object literal for this
instead of a TypeScript enum, esbuild's enum transform didn't anticipate
this use case and generated `undefined` instead of `{}` for an empty
enum. With this release, you can now use an empty enum to generate an
empty object literal.

    ```ts
    // Original code
    enum Foo {}

    // Old output (with --loader=ts)
    var Foo = /* @&#8203;__PURE__ */ ((Foo2) => {
    })(Foo || {});

    // New output (with --loader=ts)
    var Foo = /* @&#8203;__PURE__ */ ((Foo2) => {
      return Foo2;
    })(Foo || {});
    ```

- Handle Yarn Plug'n'Play edge case with `tsconfig.json`
([#&#8203;3698](https://togithub.com/evanw/esbuild/issues/3698))

Previously a `tsconfig.json` file that `extends` another file in a
package with an `exports` map failed to work when Yarn's Plug'n'Play
resolution was active. This edge case should work now starting with this
release.

- Work around issues with Deno 1.31+
([#&#8203;3682](https://togithub.com/evanw/esbuild/issues/3682))

Version 0.20.0 of esbuild changed how the esbuild child process is run
in esbuild's API for Deno. Previously it used `Deno.run` but that API is
being removed in favor of `Deno.Command`. As part of this change,
esbuild is now calling the new `unref` function on esbuild's long-lived
child process, which is supposed to allow Deno to exit when your code
has finished running even though the child process is still around
(previously you had to explicitly call esbuild's `stop()` function to
terminate the child process for Deno to be able to exit).

However, this introduced a problem for Deno's testing API which now
fails some tests that use esbuild with `error: Promise resolution is
still pending but the event loop has already resolved`. It's unclear to
me why this is happening. The call to `unref` was recommended by someone
on the Deno core team, and calling Node's equivalent `unref` API has
been working fine for esbuild in Node for a long time. It could be that
I'm using it incorrectly, or that there's some reference counting and/or
garbage collection bug in Deno's internals, or that Deno's `unref` just
works differently than Node's `unref`. In any case, it's not good for
Deno tests that use esbuild to be failing.

In this release, I am removing the call to `unref` to fix this issue.
This means that you will now have to call esbuild's `stop()` function to
allow Deno to exit, just like you did before esbuild version 0.20.0 when
this regression was introduced.

Note: This regression wasn't caught earlier because Deno doesn't seem to
fail tests that have outstanding `setTimeout` calls, which esbuild's
test harness was using to enforce a maximum test runtime. Adding a
`setTimeout` was allowing esbuild's Deno tests to succeed. So this
regression doesn't necessarily apply to all people using tests in Deno.

</details>

---

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---

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---

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