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Rewrite Mesh Shader Output size calculation #753

Rewrite Mesh Shader Output size calculation

Rewrite Mesh Shader Output size calculation #753

Triggered via pull request January 7, 2024 15:23
Status Success
Total duration 7m 45s
Artifacts 3

CI.yml

on: pull_request
Build the vulkan specification and generate any associated files (such as vulkan.h)
5m 53s
Build the vulkan specification and generate any associated files (such as vulkan.h)
Verify repository license compliance
35s
Verify repository license compliance
Run various checker scripts on the spec and XML sources
56s
Run various checker scripts on the spec and XML sources
Build the core-only spec, to try and catch ifdef errors in extension markup
49s
Build the core-only spec, to try and catch ifdef errors in extension markup
Run Vulkan CTS framework tests to validate against XML changes
1m 33s
Run Vulkan CTS framework tests to validate against XML changes
Generate Rust bindings (Ash crate)
39s
Generate Rust bindings (Ash crate)
Generate the vulkan C++ header (vulkan.hpp)
58s
Generate the vulkan C++ header (vulkan.hpp)
Compile a simple test program that uses vulkan.h
8s
Compile a simple test program that uses vulkan.h
Build-test Rust bindings (Ash crate)
51s
Build-test Rust bindings (Ash crate)
Compile a simple test program that uses vulkan.hpp
17s
Compile a simple test program that uses vulkan.hpp
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Artifacts

Produced during runtime
Name Size
ash-outputs Expired
5.43 MB
hpp-outputs Expired
19.2 MB
spec-outputs Expired
249 MB