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  • An overhaul on the current toolbox backend with many improvements.

    C# 6 7 Updated Sep 27, 2024
  • Tools for converting FF16 file formats like textures (.tex) and subtiles (.pzd)

    C# 3 MIT License Updated Sep 27, 2024
  • SPICA Public

    Forked from gdkchan/SPICA

    Experimental H3D tool

    C# 5 5 The Unlicense Updated Sep 27, 2024
  • A tool to convert MSBT to yaml and back.

    C# 4 Updated Sep 27, 2024
  • CLMS Public

    Forked from Trippixyz/CLMS

    A LMS lib written in c#

    C# 1 MIT License Updated Sep 26, 2024
  • Switch-Toolbox Public archive

    A tool to edit many video game file formats

    C# 948 153 GNU General Public License v3.0 Updated Sep 22, 2024
  • A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.

    C# 22 10 MIT License Updated Sep 20, 2024
  • A library for loading and saving particle effect files

    C# 8 MIT License Updated Aug 24, 2024
  • A library for handling both bfsha and bnsh shader binaries capable of loading and saving.

    C# 6 1 MIT License Updated Aug 17, 2024
  • A tool for handling AGL lighting probe files (bglpbd)

    C# 2 MIT License Updated Aug 15, 2024
  • Avalonia with a Vulkan render attached based on Ryujinx method of embedded windows.

    1 MIT License Updated Aug 10, 2024
  • IONET Public

    Forked from Ploaj/IONET

    NET Library for reading and writing a handful of 3D Model Formats into easier to digest objects

    C# 1 1 GNU General Public License v3.0 Updated Jul 28, 2024
  • MPLibrary Public

    A Mario Party Library

    C# 2 Updated Jul 22, 2024
  • Tools for paper mario games.

    C# 7 Updated Jun 20, 2024
  • A library and tool for handling csb and ctb collision files found in paper mario games.

    C# 7 MIT License Updated Jun 11, 2024
  • A simple .model dump tool used by Lego Star Wars: The Skywalker Saga

    C# 5 1 Updated Jun 3, 2024
  • A simple tool to extract/edit files from .dict/data.

    C# 5 MIT License Updated May 18, 2024
  • A digital museum of video game levels

    TypeScript Other Updated Apr 28, 2024
  • ImGui.NET Public

    Forked from renenieuw/ImGui.NET

    An ImGui wrapper for .NET.

    C# 1 1 MIT License Updated Mar 10, 2024
  • A converter which serializes parts.bin into json and back. Can be used to patch in part edits.

    C# 2 1 MIT License Updated Nov 24, 2023
  • RyujinxAstc Public

    Source for some Ryujinx libraries being used for Fushigi.

    C# Updated Nov 11, 2023
  • Fushigi Public

    Forked from shibbo/Fushigi

    An editor for Super Mario Bros. Wonder.

    C# 1 MIT License Updated Nov 5, 2023
  • WonderIcons Public

    A simple database for Mario Wonder icons rendering with game shaders.

    2 Updated Oct 27, 2023
  • Switch file format libraries I use for Switch Toolbox and other programs

    C# 6 5 Updated Oct 22, 2023
  • uam Public

    Forked from devkitPro/uam

    Shader compiler for Nintendo Switch, targeting the deko3d API (based on mesa/nouveau sources)

    C++ 1 Other Updated Aug 27, 2023
  • EditorCore Public

    Forked from exelix11/EditorCore

    Extensible 3D level editor

    C# 2 Updated Jul 8, 2023
  • A program to preview various materials and shaders in games.

    C# 48 10 MIT License Updated Apr 12, 2023
  • MdlConverter Public archive

    A converter for LM's .mdl format.

    C# 3 1 Updated Sep 25, 2022
  • A tool to import .dae, fbx, obj into .bcmdl without any external libraries or toolkits.

    C# 7 The Unlicense Updated Jul 16, 2022
  • A library for reading and editing .kcl collision file binaries used by various games.

    C# 12 MIT License Updated May 14, 2022