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Toolbox.Core Public
An overhaul on the current toolbox backend with many improvements.
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FF16Converter Public
Tools for converting FF16 file formats like textures (.tex) and subtiles (.pzd)
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SPICA Public
Forked from gdkchan/SPICAExperimental H3D tool
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CLMS Public
Forked from Trippixyz/CLMSA LMS lib written in c#
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Switch-Toolbox Public archive
A tool to edit many video game file formats
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BfresLibrary Public
A reworked version of NintenTools.Bfres with Wii U and Switch support and many various improvements/features.
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EffectLibrary Public
A library for loading and saving particle effect files
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ShaderLibrary Public
A library for handling both bfsha and bnsh shader binaries capable of loading and saving.
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AglLightProbeTool Public
A tool for handling AGL lighting probe files (bglpbd)
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AvaloniaVulkan Public
Avalonia with a Vulkan render attached based on Ryujinx method of embedded windows.
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IONET Public
Forked from Ploaj/IONETNET Library for reading and writing a handful of 3D Model Formats into easier to digest objects
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CollisionSceneBinary Public
A library and tool for handling csb and ctb collision files found in paper mario games.
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NTT-Model-Dumper Public
A simple .model dump tool used by Lego Star Wars: The Skywalker Saga
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NLG-File-Editor-Tool Public
A simple tool to extract/edit files from .dict/data.
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noclip.website Public
Forked from magcius/noclip.websiteA digital museum of video game levels
TypeScript Other UpdatedApr 28, 2024 -
ImGui.NET Public
Forked from renenieuw/ImGui.NETAn ImGui wrapper for .NET.
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MK8-Parts-Bin-Converter Public
A converter which serializes parts.bin into json and back. Can be used to patch in part edits.
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RyujinxAstc Public
Source for some Ryujinx libraries being used for Fushigi.
C# UpdatedNov 11, 2023 -
Fushigi Public
Forked from shibbo/FushigiAn editor for Super Mario Bros. Wonder.
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WonderIcons Public
A simple database for Mario Wonder icons rendering with game shaders.
2 UpdatedOct 27, 2023 -
LegacySwitchLibraries Public
Switch file format libraries I use for Switch Toolbox and other programs
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uam Public
Forked from devkitPro/uamShader compiler for Nintendo Switch, targeting the deko3d API (based on mesa/nouveau sources)
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EditorCore Public
Forked from exelix11/EditorCoreExtensible 3D level editor
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Cafe-Shader-Studio Public
A program to preview various materials and shaders in games.
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BcmdlImporter Public
A tool to import .dae, fbx, obj into .bcmdl without any external libraries or toolkits.
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KCollisionLibrary Public
A library for reading and editing .kcl collision file binaries used by various games.