Stars
The Google Play Plugins for Unity provide C# APIs for accessing various Play services
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
Fast, idiomatic C# implementation of Flatbuffers
Unity plugin to support Sign In With Apple Id
A multi-platform support c++11 library with focus on asio (asynchronous socket I/O) for any client applications.
基于c#的dotNetty实现的可靠udp网络库(kcp算法),包含fec实现,可用于游戏,视频,加速等业务
High Performance TCP/UDP/HTTP Communication Component
Hazel Networking is a low level networking library for C# providing connection-oriented, message-based communication via RUDP.
a .NET library that can read/write Office formats without Microsoft Office installed. No COM+, no interop.
A .NET library for reading and writing Microsoft Office binary and OOXML file formats.
Using artificial intelligence and genetic algorithms to automatically write programs. Tutorial: http://www.primaryobjects.com/cms/article149
Message passing between iOS apps and extensions.
Unity-Technologies / mono
Forked from mono/monoMono open source ECMA CLI, C# and .NET implementation.
请移步新版地址https://github.com/jarjin/LuaFramework_UGUI_V2 支持安卓ARM64【已停止更新】
An experimental toolset for Unity asset and asset bundle files.
MPC-HC's main repository. For support use our Trac: https://trac.mpc-hc.org/
xLua is a lua programming solution for C# ( Unity, .Net, Mono) , it supports android, ios, windows, linux, osx, etc.
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity