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Tools for debugging and developing BepInEx plugins

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BepInEx Debugging Tools

ScriptEngine

Loads and reloads BepInEx plugins from the BepInEx\scripts folder. User can reload all of these plugins by pressing Ctrl+Delete. Useful for development.

Runtime Unity Editor

In-game inspector, editor and interactive console for applications made with Unity3D game engine. It's designed for debugging and modding Unity games.
https://github.com/ManlyMarco/RuntimeUnityEditor#readme

DnSpy debugging

https://github.com/risk-of-thunder/R2Wiki/wiki/Debugging-Your-Mods-With-dnSpy

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Tools for debugging and developing BepInEx plugins

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