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A LEGACY Unity project to help build Pokémon-esque RPG games.
Tool to statically recompile N64 games into native executables
Manurocker95 / N64Recomp
Forked from N64Recomp/N64RecompTool to statically recompile N64 games into native executables
Pokemon Binary Importer Package - Directly import and translate binary 3DS files into Unity
Low-code platform for building business applications. Connect to databases, cloud storages, GraphQL, API endpoints, Airtable, Google sheets, OpenAI, etc and build apps using drag and drop applicati…
An open source blog template build with Astro and Bulma 🚀
Open Source Wealth Management Software. Angular + NestJS + Prisma + Nx + TypeScript 🤍
A refreshingly simple data-driven game engine built in Rust
🚀 The easiest, free and open-source Tailwind CSS component library with semantic classes.
Show your Spotify playing on your Github profile
Allows Openfire administration over a RESTful API.
The Non-SASL Authentication plugin provides an implementation for authentication with XMPP servers and services using the jabber:iq:auth namespace.
Old but still usable SoapBox Race World's multiplayer sync module, by Nilzao
SBRW server source, based on the Apex fork
This program is a server emulator/backend written in Node.js for NFS World which allows you to play it.
A Zandronum 3.0 fork with improved netcode, configurable movement and many small tweaks
Eureka is a cross-platform map editor for the DOOM engine games.
a fork of CodeImp's Doom Builder 2 ( http://www.doombuilder.com/ )
A *brief* guide on how to set up a Soapbox Race World (SBRW) server for NFS: World. Should include everything you'll need.
The Game Store E-commerce Website is a React-based project that imitates a real Game Store.