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Sync issue fixes from creator (cocos2d#17041)
* Add EventDispatcher#hasEventListener (sync from creator) * Fix function wrapper using js object during its gc * Support more system languages * Direct log/error for better understanding problems & add sys.now * Synchronize Editbox APIs * Synchronize Scheduler.PRIORITY_NON_SYSTEM const * Upgrade web engine * Upgrade test cases * Manually bind EventDispatcher::addCustomEventListener to avoid memory issue * Manual bind EventListeners’ create to avoid memory issue * Fix compilation issue when COCOS_DEBUG = 2 * Unify function name of Texture2D::releaseTexture * Fix compilation issues and update web & bindings-generator * Fix lua compilation issue * Use %ld instead of %zd * Separate FinalizeHook for ref objects and non ref objects * Fix spine TrackEntry recursive conversion issue by using getter * Fix crash during Wrappers deallocation (possible to have leak) * Increase default JS heap to 32 mb * Update engine version * Add change log of web engine * Improve cc.formatStr * Fix chipmunk crash issues when using setDefaultCollisionHandler * Add change log for JSB and update web engine ref
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