Releases: NVIDIA/otk-shader-util
Releases · NVIDIA/otk-shader-util
v0.9.7
Fix Windows build issues.
v0.9.6
Use vec_printers.h in DebugLocation test
v0.9.5
Use vec_printers.h in DebugLocation test
v0.9.3
Add DebugLocation dump suppression to enable "one shot" debug info
v0.9.1
- Corrected some build issues to allow standalone build of Shader Util library.
- Added a DebugLocation facility for dumping application state interactively. This is demonstrated in the Demand Geometry Viewer example.
v0.8.5
Use documented TypeParam instead of internal gtest_TypeParam_
- Use C for component type alias, similar to T for TypeParam
- clang-format
v0.8.2
- Enable warnings as errors.