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Releases: NVIDIA/otk-shader-util

v0.9.7

30 May 21:37
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Fix Windows build issues.

v0.9.6

19 Apr 20:27
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Use vec_printers.h in DebugLocation test

v0.9.5

16 Apr 15:47
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Use vec_printers.h in DebugLocation test

v0.9.3

25 Mar 19:48
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Add DebugLocation dump suppression to enable "one shot" debug info

v0.9.2

01 Mar 21:01
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Improve Doxygen

v0.9.1

05 Feb 23:34
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  • Corrected some build issues to allow standalone build of Shader Util library.
  • Added a DebugLocation facility for dumping application state interactively. This is demonstrated in the Demand Geometry Viewer example.

v0.8.5

25 Aug 00:35
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Use documented TypeParam instead of internal gtest_TypeParam_

- Use C for component type alias, similar to T for TypeParam
- clang-format

v0.8.4

26 Jul 22:58
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Fix dlsym link error.

v0.8.2

20 Jun 23:12
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  • Enable warnings as errors.

v0.7.6

04 Apr 18:03
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