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GpuParquetScan#readBufferToTable remove dead code #2183

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merged 1 commit into from
Apr 19, 2021

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fixes #2171

There is dead code in GpuParquetScan#readBufferToTable that is not needed. the dataSize will not be 0 here because
MultiFileCloudParquetPartitionReader.next() handles that case and never calls down into readBatch->readBufferToTable. This code doesn't do anything now so remove it.

Signed-off-by: Thomas Graves tgraves@nvidia.com

Signed-off-by: Thomas Graves <tgraves@nvidia.com>
@tgravescs tgravescs added bug Something isn't working P2 Not required for release labels Apr 19, 2021
@tgravescs tgravescs added this to the Apr 12 - Apr 23 milestone Apr 19, 2021
@tgravescs tgravescs self-assigned this Apr 19, 2021
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@tgravescs tgravescs merged commit d4fe912 into NVIDIA:branch-0.5 Apr 19, 2021
@tgravescs tgravescs deleted the 2171 branch April 19, 2021 17:22
nartal1 pushed a commit to nartal1/spark-rapids that referenced this pull request Jun 9, 2021
Signed-off-by: Thomas Graves <tgraves@nvidia.com>
nartal1 pushed a commit to nartal1/spark-rapids that referenced this pull request Jun 9, 2021
Signed-off-by: Thomas Graves <tgraves@nvidia.com>
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[BUG] GpuParquetScan#readBufferToTable contains dead code
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