- Denver, CO
Stars
A cross-platform GUI library for Rust, inspired by Elm
Unofficial Reference Book for the Bevy Game Engine
[WIP] showcase game made in the Bevy game engine
A refreshingly simple data-driven game engine built in Rust
Empowering everyone to build reliable and efficient software.
Fast & memory efficient hashtable based on robin hood hashing for C++11/14/17/20
[ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
A template for modern C++ projects using CMake, Clang-Format, CI, unit testing and more, with support for downstream inclusion.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
ericniebler / executors
Forked from executors/executorsA proposal for a executor programming model for ISO C++
MSVC's implementation of the C++ Standard Library.
Range library for C++14/17/20, basis for C++20's std::ranges
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
A Curated List of Multiplayer Game Network Programming Resources