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Use IntUnaryOperator / DoubleUnaryOperator in VegasLimit #211

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@kilink kilink commented Sep 19, 2024

Switch to IntUnaryOperator and DoubleUnaryOperator in VegasLimit to avoid unnecessary boxing. Additionally, reduced repeated reads of volatile fields.

Switch to IntUnaryOperator and DoubleUnaryOperator in VegasLimit to avoid unnecessary boxing.
Additionally, reduced repeated reads of volatile fields.

/**
* Function used by limiters to calculate thredsholds using log10 of the current limit.
* Here we pre-compute the log10 of numbers up to 1000 as an optimization.
*/
public final class Log10RootFunction implements Function<Integer, Integer> {
public final class Log10RootFunction implements IntUnaryOperator {
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Not backwards compatible, but I'd be surprised if this is widely used outside of the library itself.

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