A Keyword Artificial Intelligence for doing all the game engine,
Reverse Engineering work for the user.
At the moment it does a simple auto int main code..
It is really bare bone so a lot of room to improve.
Like it never put the " " inbetween the printf string.
I plan on giving the AI I keyword to do the code for me... Advanced mode
Then you can save this code into a source file and add it to your project in
visual studio after you have already set up your project enviroment..
The AI Will learn from templates as a way to adapt and do based on keyword tie in.
Later on maybe even make a algorithm for using the internet to grab code examples
to use based on the keyword inputed by the user.
This is not that I do not have the massive computing power to allow such a feature
as this. You the user still needs to give a keyword input to allow the ai to do a task
for you.
It will take out most of the time making a game engine for your Reverse engineering work.
Or if you are making a simple 3d game etc.. This will cut your time in half or more.
None at the moment in basic coding stages..