Stars
A python toolkit to create Visualizations (Vis) using natural language (NL) or add an NL interface to existing Vis.
MMD Tools is a blender addon for importing/exporting Models and Motions of MikuMikuDance.
😺 A tool designed to shorten steps needed to import and optimize models into VRChat. Compatible models are: MMD, XNALara, Mixamo, DAZ/Poser, Blender Rigify, Sims 2, Motion Builder, 3DS Max and pote…
Shader written for MMD to replicate the visual style of Genshin Impact
Character textures, models and mods for a certain anime game.
Shader for Unity (Built-in Rendering Pipeline) attempting to replicate the shading of Genshin Impact developed by miHoYo. This is for datamined assets, not custom-made ones nor the MMD variants.
Collection of Summer 2025 tech internships!
Body, Eye and Face Tracking code sample.
Work in progress Meta Quest Pro face and eye tracking utilities
Lightweight and easy-to-use Twitch IRC client for Unity (C#)
Spotify lyrics hover window(spotify 悬浮歌词窗口)
🎉 Desktop Spotify Web Player Instant Synchronised Lyrics
PokeWilds - A Gen 2 Game/Engine using libGDX
LabStreamingLayer super repository comprising submodules for LSL and associated apps.
A new kind of Progress Bar, with real-time throughput, ETA, and very cool animations!
NeuroKit2: The Python Toolbox for Neurophysiological Signal Processing
Visualize Data From Stray Scanner https://keke.dev/blog/2021/03/10/Stray-Scanner.html
COLMAP - Structure-from-Motion and Multi-View Stereo
Instant neural graphics primitives: lightning fast NeRF and more
An iOS app that collects/streams posed images for NeRFs using ARKit
raryelcostasouza / pyTranscriber
Forked from agermanidis/autosubpyTranscriber can be used to generate automatic transcription / automatic subtitles for audio/video files through a friendly graphical user interface.
React Unity WebGL provides a modern solution for embedding Unity WebGL builds in your React Application while providing advanced APIs for two way communication and interaction between Unity and React.
tool for visualize debugs when developing for VR in Unity