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Releases: SM64-TAS-ABC/STROOP

Development

18 Sep 04:48
ed03c07
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Development Pre-release
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Latest development Windows build

v20240903.3

STROOP 0.3.0

11 Dec 04:33
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STROOP 0.3.0 Pre-release
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Features:

  • J version
  • More Mario info
  • More triangle info
  • More object specific info
  • FPS Info / Unlimited FPS
  • Race info
  • More Misc info
  • Controller tab
  • Model tab
  • GUI refactoring
  • A lot more

STROOP 0.2.8

25 Feb 04:37
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STROOP 0.2.8 Pre-release
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New Features:

  • Spawn Objects added to Hack tab
  • Lock labels
  • Toggle Mario Visibility button
  • Collapse buttons
  • "Connection Manager"
  • Added FPS counter
  • "Go To Closest" triangle vertex button
  • Go To + Retreive object home buttons
  • Added read-only protection + warning
  • More advanced Clone/Unclone logic (specific actions to switch to after clone/unclone)
  • Variable: Action + Previous Action Description
  • Variable: 3D Distance from camera to Mario
  • Escape button cancels variable edit

Bug Fixes:

  • Standard HUD button causing freezes + not editing values correctly
  • Behavior value not updating between two different unknown behaviors
  • N64 Address incorrectly shown in variable info window
  • Editing variable value persistant when switching objects (not being reset)
  • White background when editing variable remains after canceling
  • White background not showing up when editing specially colored variable

STROOP 0.2.7

02 Dec 07:12
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STROOP 0.2.7 Pre-release
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New Features:

  • Removed drag and drop functionality
  • Multiple object selection (using shift/ctrl)
  • Object watch variable attribute (view and edit variable as slot number instead of just slot address)
  • Special angle variables can viewed by signed/unsigned/radians/degrees
  • Added angle to object/mario special watch variables in object tab
  • Added closest vertex coordinates special watch variable in triangle tab
  • Added sliding angle special watch variable to Mario tab

Bug Fixes:

  • Rounded special watch variables to 3 decimal places
  • Added icon to loading screen
  • The Start Slot Index from 1 does not apply to the Slot Index label method
  • Distance calculation ignoring x coordinate (whoops...)
  • The Standard HUD button should also set the display variables in addition to the count variables
  • If the first object you select is an unknown object, the object name still says “No Object Selected” rather than “Unknown Object”
  • The background color of the object slot shown up top is darker than the default backgrounds of the object slots
  • Incorrect hill angle calculation
  • Die button should set HP to 255, not 0. 255 is the normal HP Mario has during a death

STROOP 0.2.6

06 Nov 21:07
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STROOP 0.2.6 Pre-release
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New Features:

  • More Triangle tab variables
  • Goto triangle vertices buttons
  • Retrieve triangle button
  • Mario HUD buttons
    • Die
    • Refill health
    • Standard HUD
  • Boolean watch variables show mask in Watch Variable Viewer
  • Ability to sort by distance
  • Closes object slot image overlay
  • Added hacks tab (moved from options)
  • More object images/variables

Bug Fixes:

  • Camera not rotating on map
  • When double-clicking to edit a variable value, not all text is selected
  • Object variables not locking when deselected
  • Uninitialized objects not changing name

STROOP v0.2.5

23 Oct 23:17
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STROOP v0.2.5 Pre-release
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Initial Public Pre-Release