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Random map generator template for Heroes 3 HotA - Middle Earth

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Random map template (Heroes 3 - HotA)

The two sides decided to find out which of them is stronger. But only one problem - between them are neutral lands filled with dangerous creatures and the untold riches they guard. They say there is still a secret passage between the sides, but the path is thorny and risky, no one knows what awaits you on that path, you may need a guide or strong army. Welcome to the Middle Earth.

Installation

  1. Clone repository

    In web version click on green ↆ Code button, click on Download ZIP button in drop-down list. You also can download zip with template from releases

  2. Put folder Middle Earth to the folder HotA_RMGTemplates in Heroes 3 - HotA root folder
  3. Start the game
    3.1. Choose singleplayer (or multiplayer)
    3.2. Select random map mode
    3.3. Find out and choose Middle Earth (2p, M-XL) template
  4. Set up game and start as usual

Rules

  • Initial set up: L size, fast roads, no water, normal monsters, 160%.
  • You have to play with 1 hero which was chosen at the beginning of game. You are defeated if you lose this hero (in any way).
    • If two heroes are lost (disappeared) after battle the winner is the player who make the last shot (even if it was made by summoned creature or magic spell).
    • If battle can't be finished (f.e. if two players have army of ghosts) the winner is the player with bigger sum of characteristics (if sums are equal then by tossing a coin).
  • Since 127 you can recruit one more hero from tavern. This actions is allowed only once, it means that if you lose the second hero (even if it can surrender or retreat), you have to finish the game having only 1 (main) hero. The second hero can't attack opponent heroes and can't be attacked with opponent heroes.
    • Second hero can't block path on road if there is only 1 tile in width between any obstacles. If second hero have no more move points and blocks the route then you have to banish him (and never buy any other second heroes).
  • Player who can held battlefield castle (in zone 3) for 1 month since he captured this castle and write to chat "I captured middle castle" is the winner. Player can capture that castle and can not write message to the chat. In this case timer will go since day when player decided to write specified message to chat.
  • Each player have 1 restart until 112 (inclusive).

Template

Scheme of this template:

Template schema

  • Player zones (1-red, 2-blue). These zones are full of resources, mines, sawmills, just mills and monster buildings of 3 (x4), 4 (x2) and 5 (x1) levels. Seldom you can find hero improvement objects x3 for each kind of characteristics, and one library.
  • Player treasure zones (5-red, 6-blue). These zones are full of artifacts and boxes of the highest value. Also there are 2 towns (1 of them guaranteed that it has the same type as user home castle). This zone has wasteland surface to make exploration more difficult but you can find an explorer. In this zone there is not monster buildings at all.
  • Battlefield zone (3). This zone is planned as classical battlefield. There is almost nothing that can distract you from battle with your opponent. One thing that can really impact is that in this zone hidden 5 relic artifacts and some black towers. Everything else is just a tower castle snow and some stone-like resources. And monsters (to boost your skeletons)!
  • Hidden treasure zone (7). If you think that home treasures is all that you can find on this map then you are wrong. There is one more neutral treasure zone full of artifacts and some useful buildings (may be). You can get to it from zones 5 and 6 through the portals in some edge of your home treasure zone.
  • Terra incognita (4). Nobody knows what can be there. But they tell that it's the shortest path between players and there is one stronghold castle. Might be that there is something else but it's not exact.

Example of generated map using this template is following:

Template example

Artifacts

Rules is under correction now. Coming soon...

  • All (almost) artifacts that give more than +2 characteristics to hero
  • All magic books

Spells

Banned:

Armageddon Blind Cure Dimensions Door Fire Shield Fly Forgetfulness Frenzy Haste Hypnotize Implosion Magic Mirror Meteor Shower Ressurection Scuttle Boat Slayer Slow Summon Boat Town Portal Water Walk

Heroes

Banned:

Edric Ingham Sanya Sorsha Sylvia Aeris Kyrre Ivor Malcom Ryland Astral Cyra Iona Josephine Serena Thane Theodorus Ash Fiona Marius Nymus Xyron Aislinn Charna Moandor Nimbus Thant Vokial Ranlu Ajit Alamar Dace Geon Gunnar Jeddite Dessa Krellion Jabarkas Oris Shiva Terek Vey Alkin Bron Korbac Tiva Voy Kinkery Aenain Brissa Ciele Erdamon Fiur Ignissa Inteus Kalt Labetha Lacus Luna Thunar Anabel Casmetra Elmore Illor Manfred Miriam

Banned by default:

Catherine Roland Sir Mullich Gelu Jiselle Dracon Xeron Lord Haart Lich Mutare Mutare Drake Boragus Kilgor

Skills

Banned:

Air Magic Ballistics Diplomacy Eagle Eye Earth Magic Fire Magic First Aid Learning Logistics Mysticism Navigation Pathfinding Water Magic

Buildings

Rules is under correction now. Coming soon...

Related sources and information

Disclamer! Name of template is not related to the franchise The Battle for the Middle Earth by J. R. R. Tolkien. The name of template only describes general location of map zones. No copyrights are used.

Some pictures of skills, spells and heroes are taken from this site