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Game and tools oriented refactored version of GLU tesselator.
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allow…
Free UI asset kit you can use to prototype and test interactive interfaces in Apple Vision Pro’s design system. Compatible with any XR headset with pass-through mode, including Meta Quest and Meta …
An experimental GPU compute-centric 2D renderer.
Diagrams showing relationships between Vulkan objects and how they're used.
Graphics API Capture and Replay Tools for Reconstructing Graphics Application Behavior
ncnn is a high-performance neural network inference framework optimized for the mobile platform
A collection of tools, libraries, and tests for Vulkan shader compilation.
Android camera preview application using Camera2 API and OpenGL ES/Vulkan
Vulkan best practice for mobile developers
Video, Image and GIF upscale/enlarge(Super-Resolution) and Video frame interpolation. Achieved with Waifu2x, Real-ESRGAN, Real-CUGAN, RTX Video Super Resolution VSR, SRMD, RealSR, Anime4K, RIFE, IF…
A set of samples to illustrate Vulkan API on Android
An OpenXR API layer to emulate quad views and foveated rendering support on many headsets.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
SceneView is a 3D and AR Android Composable and View with Google Filament and ARCore. This is a Sceneform replacement in Kotlin
[WIP] Spatial is a cross-platform C++ game engine.
marlin-fl-ex / Makaira
Forked from MarlinFirmware/MarlinMakaira is an optimized firmware for 3D printer filament-handling devices such as PET pultruders and filament joiners.
🎮 🎲 A wonderful list of Game Development resources.