Just a pretty simple "game" written in C++ and SFML
Feel free to make a pull request, but make sure the pull request does not break anything or introduce any new bugs
I may deny a pull request because it may break something I have planned. Please, do not feel disheartened if I do this to your pull request.
You need to get a C++ compiler and install the SFML library
Also visit SFML's "Getting Started" tutorials
Just build like normal with cmake (this includes a cmake.txt
)
The executable will be built in the top tree, not the build
directory or anything (though the other cmake files that normally go in build
will still likely go in build
)
You will need to link the SFML libraries
This may or may not be all the controls (I'm forgetful)
Key(s) | What Happens |
---|---|
Arrow keys and WASD | Move |
Left control | Spin |
Space bar (while spinning) (still buggy) | Abruptly stop spinning |
Left shift (while moving) | Dash |
Want to help support development?
The best way you can do this is by making a merge/pull request and spreading the word!
Really this thing is not going anywhere unless a lot of people want it to.
All I'm doing is getting some basics of gamedev here.