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Changed OnLateUpdate to UpdatePings #1913

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Coding-Hen
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@Coding-Hen Coding-Hen commented Dec 10, 2022

Fixes compile issue with experimental changes

@dartasen dartasen merged commit 3c298ff into SubnauticaNitrox:modpocalypse Dec 10, 2022
Coding-Hen added a commit to Coding-Hen/Nitrox that referenced this pull request Dec 11, 2022
Coding-Hen added a commit that referenced this pull request Dec 11, 2022
Revert "Changed OnLateUpdate to UpdatePings (#1913)"
Measurity added a commit that referenced this pull request Dec 14, 2022
* Beginning of work on Subnautica Experimental Version (#1876)

* Fixed remaining compile issues and transpilers

* Fixed conflicts

* Changed join menu to use new addressables

* Updated harmony

* Updated Build.targets

* Reworked ResourceAssetsParser logic

The lock on the assemblies would otherwise block starting an SN instance

* Detach Placeholder matching from transform comparison

Before BatchEntitySpawner.ConvertComponentPrefabsToEntities() matched placeholders and their prefabs by same transform, now it's done with classId

* Display AA Scenes in SceneDebugger

* Make remote player signal getting to aa and async

* Fix LoadingScreenVersionText

* Fixed ping instances

* Added builder changes and minor base changes

Co-authored-by: Jannify <23176718+Jannify@users.noreply.github.com>

* Changed OnLateUpdate to UpdatePings (#1913)

* Revert "Changed OnLateUpdate to UpdatePings (#1913)"

This reverts commit 3c298ff.

* Fixed issues that prevented compile on new Subnautica code

iTween reference is embedded into Assembly-Csharp-firstpass
OnLateUpdate is renamed back to UpdatePings in uGUI_Pings_UpdatePings_Patch

Co-authored-by: Coding-Hen <drhen123@googlemail.com>
Co-authored-by: Jannify <23176718+Jannify@users.noreply.github.com>
Co-authored-by: Coding-Hen <8798074+Coding-Hen@users.noreply.github.com>
SpaceMonkeyy86 pushed a commit to SpaceMonkeyy86/Nitrox that referenced this pull request Dec 14, 2022
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2 participants