Skip to content

Tiseno/LD50

Repository files navigation

Ludum Dare 50: Delay the inevitable

Using my own entity component system (ecs) entities are mutated with adding and removing components randomly during runtime. I had a technical detail first approach, and such, inevitably, I did not finish anything playable more than the mutating entities, a moving player entity, and shooting of some exploding projectile entities :)

Dependencies

glfw sudo apt install libglfw3-dev

glew sudo apt install libglew-dev

glm sudo apt install libglm-dev

About

Ludum Dare 50: Delay the inevitable

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published