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Vfx/feature/strips improvements (#265)
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* Add spanwIndexInStrip attribute

* Fix particleCountInStrip in Init

* Add OrientStrip block

* Remove some useless code

* Add From Target Position mode in Orient Strip

* Update changelog

* Fix SpawnOverDistance

* Fix reference images
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julienf-unity authored and iTris666 committed Apr 10, 2020
1 parent 6aac856 commit 82cd87d
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Original file line number Diff line number Diff line change
Expand Up @@ -60,9 +60,9 @@ public override IEnumerable<VFXAttributeInfo> attributes
if (colorMode != ColorMode.None)
yield return new VFXAttributeInfo(VFXAttribute.Color, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.Alpha, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AxisX, VFXAttributeMode.Write);
yield return new VFXAttributeInfo(VFXAttribute.AxisY, VFXAttributeMode.Write);
yield return new VFXAttributeInfo(VFXAttribute.AxisZ, VFXAttributeMode.Write);
yield return new VFXAttributeInfo(VFXAttribute.AxisX, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AxisY, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AxisZ, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AngleX, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AngleY, VFXAttributeMode.Read);
yield return new VFXAttributeInfo(VFXAttribute.AngleZ, VFXAttributeMode.Read);
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