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[VFX] Direct Link Event & Multiple Per Frame #4457

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merged 430 commits into from
May 17, 2021
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4ad6493
More changelog fixes
julienf-unity Oct 20, 2020
08ff952
Add missing warning for other block operator using depth (#140)
PaulDemeulenaere Oct 20, 2020
75b4f58
*Adding missing meta file in TestProject
PaulDemeulenaere Oct 21, 2020
bd6167e
Missing doc & Deprecate VFXViewModicationProcessor (#143)
PaulDemeulenaere Oct 21, 2020
88af45c
Merge branch 'master' into vfx/staging
julienf-unity Oct 21, 2020
81a9cb5
Fix Several issue in Property Binder (#106)
PaulDemeulenaere Oct 21, 2020
660b777
Merge branch 'vfx/staging' of github.cds.internal.unity3d.com:unity/v…
julienf-unity Oct 21, 2020
3e72ca9
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Oct 23, 2020
51f3d7d
Fix positionDepthOperator ref images
julienf-unity Oct 23, 2020
15e6ed8
Add one pixel to height in non wide mode so that margin is equal to w…
iTris666 Oct 23, 2020
644bdde
Update CHANGELOG.md
iTris666 Oct 23, 2020
8b0397e
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Oct 24, 2020
d1be1a1
Fix API validation
julienf-unity Oct 24, 2020
bba06b6
Merge branch 'vfx/staging' of github.cds.internal.unity3d.com:unity/v…
julienf-unity Oct 24, 2020
a120833
Harmonize Composition in Position / Velocity Blocks (#44)
Oct 24, 2020
c81ea3e
Fix 1285603 View and Object mode of Shadergraph position node don't r…
ludovic-theobald Oct 24, 2020
ea805dc
Fix collapse exception and added automated test (#149)
iTris666 Oct 28, 2020
823e14b
Misc fixes for vfx shadergraph integrations (#130)
iTris666 Oct 28, 2020
b8212d0
Small fix for collapse test
iTris666 Oct 28, 2020
182437a
Some extra security around error feedback (#153)
iTris666 Oct 28, 2020
adaeba7
Fix Event connected directly to Output Event (#152)
PaulDemeulenaere Oct 28, 2020
58ae23c
Misc fixes in strips (#136)
julienf-unity Oct 28, 2020
024dcbf
Revert adaeba7f20802aa19fe089463e1abfaf2a0488e6
julienf-unity Oct 28, 2020
3801a89
update vfx
julienf-unity Oct 28, 2020
20a4672
Update URP assets
julienf-unity Oct 28, 2020
61b8375
Update URP ref
julienf-unity Oct 28, 2020
f6ee116
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Oct 28, 2020
818adb6
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Oct 29, 2020
ef6eeaf
Vfx/fix/additional subgraphs 2 (#155)
julienf-unity Oct 29, 2020
15df881
Fix 1255182 Compile errors using Baked GI (default UV settings) / Out…
ludovic-theobald Oct 29, 2020
fe924b0
Fix serveral minor issues (#103)
PaulDemeulenaere Oct 29, 2020
5e1b25c
Update rebuild all script to take subgraph into account
julienf-unity Oct 29, 2020
dedb913
Update VFX assets
julienf-unity Oct 29, 2020
1e7ae1b
Fix URP vfx assets
julienf-unity Oct 29, 2020
249de48
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Nov 2, 2020
2990b9e
Allow Set Spawn Count & Set Spawn Time
PaulDemeulenaere Oct 9, 2020
4c1e45d
Add comment
PaulDemeulenaere Nov 4, 2020
4704a24
Add explicit attribute SpawnCount
PaulDemeulenaere Nov 4, 2020
8066eb3
Fix potential issue : spawnCount supposed to be first in all eventAtt…
PaulDemeulenaere Nov 4, 2020
8a8b405
Fix incorrect spawner ordering *WIP*
PaulDemeulenaere Nov 4, 2020
584cdf3
Missing *important* change
PaulDemeulenaere Nov 4, 2020
dda2404
Add spawner test to cover behavior of CollectSpawnersHierarchy
PaulDemeulenaere Nov 5, 2020
f657974
*Commit temp data, I wil remove them before starting the PR
PaulDemeulenaere Nov 5, 2020
2360c8e
Move Get Spawn Count to deprecated
PaulDemeulenaere Nov 5, 2020
4254f31
*Move old attribute to "deprecated" folder
PaulDemeulenaere Nov 5, 2020
7971730
Sanitize GetSpawnCount using VFXAttributeParameter & VFXInlineOperator
PaulDemeulenaere Nov 5, 2020
3739928
Remove test data
PaulDemeulenaere Nov 5, 2020
6021af7
Add set spawn test
PaulDemeulenaere Nov 5, 2020
5b83f72
Fix unexpected exception since globalAttribute can be empty if there …
PaulDemeulenaere Nov 5, 2020
f3d6f47
Minor : update comment
PaulDemeulenaere Nov 5, 2020
0fd5c27
*Update changelog
PaulDemeulenaere Nov 5, 2020
e088881
Minor update in changelog.md
PaulDemeulenaere Nov 5, 2020
ee66cbd
Remove unexpected expcept with leads to incorrect depth count
PaulDemeulenaere Nov 5, 2020
5c964f8
*Update expected reference image changes
PaulDemeulenaere Nov 5, 2020
2e4a8a7
Remove TODOPAUL
PaulDemeulenaere Nov 5, 2020
4a0458e
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Nov 5, 2020
6f18c5f
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Nov 6, 2020
0009e53
Fix Event connected directly to Output Event (revival) (#154)
PaulDemeulenaere Nov 9, 2020
69e1172
spawnCount & spawnTime can be stored per attribute
PaulDemeulenaere Nov 10, 2020
39314ac
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Nov 10, 2020
ee55b98
Fix changelog
PaulDemeulenaere Nov 10, 2020
a4a67c4
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Nov 10, 2020
f181b2d
Restore disabled 26_NonUnifomScale due to a wrong merge (need backpor…
PaulDemeulenaere Nov 12, 2020
0c4cf10
[HDRP] Fix debug view material (albedo/normal/...) (#163)
PaulDemeulenaere Nov 13, 2020
981e074
Force ui update when shader might be reimported in StaticMeshOutput (…
iTris666 Nov 16, 2020
1443b7d
Don't create VFXGraph during import callbacks (#148)
iTris666 Nov 16, 2020
47ce7f8
Add the necessary openasset callback for the system to know if we ope…
iTris666 Nov 16, 2020
960eea5
Merge branch 'master' into vfx/staging
PaulDemeulenaere Nov 17, 2020
0a7f877
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Nov 19, 2020
3142e7b
Select node on create (#166)
iTris666 Nov 20, 2020
1f63413
“Refactor”
PaulDemeulenaere Nov 20, 2020
b6d84e9
"Refactor" bis (some file has been missed)
PaulDemeulenaere Nov 20, 2020
c74194e
Merge branch 'master' into vfx/staging
PaulDemeulenaere Nov 20, 2020
b514cc6
Dont flag dirty in vfxgraph is the model modified is a copy (#165)
iTris666 Nov 23, 2020
afee8d9
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Nov 24, 2020
82e2744
*Apply formatting on branch
PaulDemeulenaere Nov 24, 2020
1f96809
Workflow improvement : Change VisualEffect inspector "Edit" button to…
Nov 24, 2020
bebb073
Added excludeFromTAA setting to VFX outputs (#170)
gabrieldelacruz Nov 24, 2020
57f69c5
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Nov 27, 2020
5015bd6
Missing Reference image for test 32_ExcludeFromTAA
gabrieldelacruz Nov 27, 2020
cc36c16
Add test to cover case exposed by 1258022 (#54)
PaulDemeulenaere Nov 30, 2020
6356aad
Fix Custom Spawn serialization (#132)
PaulDemeulenaere Nov 30, 2020
1eecca7
Fix case 1294180 : Error feedback throwing an error while changing ca…
PaulDemeulenaere Nov 30, 2020
cf3b4ae
[Test] Add test to cover "Thread Group Size" error (#104)
PaulDemeulenaere Nov 30, 2020
ff94af5
Fix Preset (with exclusion) (#177)
PaulDemeulenaere Nov 30, 2020
9f8239f
Fix 1276602 incorrect uchar pcache import (#129)
Dec 1, 2020
a515f2f
Update gradient test (#151)
gabrieldelacruz Dec 1, 2020
183f537
Sample Point Cache Operator (#92)
ludovic-theobald Dec 1, 2020
071ce22
Fix point cache vfx + update HDRP vfx
julienf-unity Dec 1, 2020
a6ee6de
Update URP assets
julienf-unity Dec 1, 2020
8b44f3b
Fix changelog
julienf-unity Dec 1, 2020
7649fe1
Merge branch 'master' into vfx/staging
julienf-unity Dec 1, 2020
83ad751
Fix Case 1223747 - NaN caused by normal bending (#181)
ludovic-theobald Dec 1, 2020
ebcf59f
Merge branch 'vfx/staging' of github.cds.internal.unity3d.com:unity/v…
julienf-unity Dec 1, 2020
4fefe1f
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Dec 3, 2020
8f3b4f9
1293608 - Fix LPPV not working in deferred (#180)
julienf-unity Dec 5, 2020
44f497b
Fix 1290493 - Spaceship specific warnings (#176)
ludovic-theobald Dec 5, 2020
5cf1dba
Fix incorrect compilation condition for linux build (#184)
PaulDemeulenaere Dec 10, 2020
dcf74db
Merge branch 'master' into vfx/staging
PaulDemeulenaere Dec 14, 2020
0656778
Fix formatting
PaulDemeulenaere Dec 14, 2020
2a9964b
Update 26_NonUniformScale kind of sky : gradient instead of procedural
PaulDemeulenaere Dec 14, 2020
b89005c
Fix regression from https://github.cds.internal.unity3d.com/unity/vfx…
PaulDemeulenaere Dec 14, 2020
b65e953
Disable Gradient Sky in 26_NonUniformScale & 33_LightProbe
PaulDemeulenaere Dec 14, 2020
79d801d
*Update VFX (newly introduced safeNormalize, default 0)
PaulDemeulenaere Dec 14, 2020
ddee2e3
Add VFXGraphicTest settings to disable XR for 32_ExcludeFromTAA
PaulDemeulenaere Dec 15, 2020
8c5f44f
Revert "Add VFXGraphicTest settings to disable XR for 32_ExcludeFromTAA"
PaulDemeulenaere Dec 15, 2020
362b7f0
32_ExcludeFromTAA : Disable XR
PaulDemeulenaere Dec 15, 2020
dd7b751
33_LightProbe : Slighlty increase treshold from 0.0005 to 0.0006
PaulDemeulenaere Dec 15, 2020
d9a3a0b
*Update Image Reference for D312 (mainly missing file)
PaulDemeulenaere Dec 15, 2020
a05860f
*Disable 32_ExcludeFromTAA
PaulDemeulenaere Dec 15, 2020
93c8822
*Add missing D3D12 image references
PaulDemeulenaere Dec 15, 2020
20822dd
Merge branch 'master' into vfx/staging
PaulDemeulenaere Dec 15, 2020
5d3b2b0
Fix GPUEvent & SubGraph (#178)
PaulDemeulenaere Dec 15, 2020
8bda777
[Subgraph] Prevent Pasting Context invalid subgraph (#191)
PaulDemeulenaere Jan 7, 2021
93a7e0c
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Jan 8, 2021
26bbfd0
Fix Mouse Event Binder in player (#175)
PaulDemeulenaere Jan 8, 2021
5b6cd2a
Merge branch 'master' into vfx/staging
PaulDemeulenaere Jan 8, 2021
17d89cd
Remove the direct link to initialize constraint
PaulDemeulenaere Jan 11, 2021
d08d851
Add initSystems collection from event link
PaulDemeulenaere Jan 11, 2021
cd13ef9
Add editor test to cover Safe Normalize behavior (#189)
PaulDemeulenaere Jan 11, 2021
7aedc33
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Jan 11, 2021
4985132
Merge branch 'vfx/feature/allow-modify-directly-spawncount' into vfx/…
PaulDemeulenaere Jan 11, 2021
78453f2
Draft of specific code to handle dynamic source spawn event
PaulDemeulenaere Jan 11, 2021
be8e58f
- Change default SpawnCount value to 1.0f (it will be more consistent…
PaulDemeulenaere Jan 11, 2021
b010b42
Fix incorrect systemIndex computation
PaulDemeulenaere Jan 12, 2021
3a00a4f
Vfx/docs/bugfixes (#188)
JordanL8 Jan 12, 2021
16a1252
Fix incorrect indexOfData (sill *wip*)
PaulDemeulenaere Jan 12, 2021
30d3676
*Commit test data (to remove)
PaulDemeulenaere Jan 12, 2021
ee90c52
Texture2D Array Layout for Flipbooks (#97)
ludovic-theobald Jan 12, 2021
61c4249
Motion Vector generation improvements (#194)
gabrieldelacruz Jan 13, 2021
56a1e11
Spawn State documentation (#195)
JordanL8 Jan 15, 2021
fc40e69
Added what's new page and moved blocks out one level in the table of …
JordanL8 Jan 15, 2021
755227a
HDRP - Fix Debug View Material (#182)
PaulDemeulenaere Jan 18, 2021
1e3cef6
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Jan 19, 2021
6e5e432
Merge branch 'master' into vfx/staging
PaulDemeulenaere Jan 20, 2021
cd43882
*Apply reformat
PaulDemeulenaere Jan 20, 2021
b063d9e
*Apply reformat (bis)
PaulDemeulenaere Jan 20, 2021
d610ace
Fix CameraFade for shadows (#179)
gabrieldelacruz Jan 20, 2021
4aae926
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Jan 21, 2021
1d6e19d
Correct Sign operator node output for float when input is 0.0f (#190)
gabrieldelacruz Jan 22, 2021
59edc05
changed sky, emission scale, and updated references (#203)
ludovic-theobald Jan 22, 2021
83717ec
Fix ProcessOperatorSign test
PaulDemeulenaere Jan 25, 2021
ae90ca0
Allow remaking an existing link. (#146)
iTris666 Jan 25, 2021
bd121c5
ShaderGraph loosing reference while updating (sync with 7.x.x) (#185)
PaulDemeulenaere Jan 25, 2021
1854731
*Minimal test to check actual content of modified property after an o…
PaulDemeulenaere Jan 25, 2021
55ce577
Add test to cover behavior from https://fogbugz.unity3d.com/f/cases/1…
PaulDemeulenaere Jan 25, 2021
5831dc0
Merge branch 'master' into vfx/staging
PaulDemeulenaere Jan 25, 2021
134ba25
*Updating reference image for D3D12
PaulDemeulenaere Jan 25, 2021
d30e4f2
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Jan 25, 2021
e4c7dab
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Jan 25, 2021
268a157
*Extend test
PaulDemeulenaere Jan 25, 2021
1600770
More consistent behavior : always list spawnCount first (before any o…
PaulDemeulenaere Jan 25, 2021
2093751
More consistent behavior : always list spawnCount first (before any o…
PaulDemeulenaere Jan 25, 2021
7570724
Fix source of attribute : event should also be considered
PaulDemeulenaere Jan 25, 2021
4fe95f9
Force re-apply formatting
PaulDemeulenaere Jan 25, 2021
58b89ee
Fix ordering for "+" button in blackboard (#197)
PaulDemeulenaere Jan 25, 2021
e20740e
Add test to cover behavior of https://fogbugz.unity3d.com/f/cases/130…
PaulDemeulenaere Jan 26, 2021
c71b090
Fix changelog.md (new entries should be in 12.0.)
PaulDemeulenaere Jan 26, 2021
1e74af1
*Update changelog.md (unexpected diff in 11.x.x)
PaulDemeulenaere Jan 26, 2021
026d4e0
[Fix Case 1221557] Checkbox Age Particles consistency (#202)
ludovic-theobald Jan 26, 2021
9066a0b
Add _CameraViewMatrix shader variable (#208)
gabrieldelacruz Jan 27, 2021
2765da6
Fix compute culling compilation in URP (case 1309174) (#210)
gabrieldelacruz Jan 28, 2021
d8ab914
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Jan 31, 2021
34f4689
*Proper test (ready to be shared with HDRP project)
PaulDemeulenaere Jan 31, 2021
ed448f9
*Reduce m_SourceCount to minimal value
PaulDemeulenaere Feb 1, 2021
3aab1e6
HotFix for source code generator
PaulDemeulenaere Feb 1, 2021
8c241f1
Remove the 0 size buffer constraint for sourceAttributeBuffer of init…
PaulDemeulenaere Feb 1, 2021
e7f1576
[pCache] Fix minor UX issues (#207)
PaulDemeulenaere Feb 2, 2021
67c19cc
Disable motion vector per vertex optimization (#214)
gabrieldelacruz Feb 3, 2021
4488254
Merge branch 'master' into vfx/staging
PaulDemeulenaere Feb 3, 2021
6b45aad
Merge branch 'master' into vfx/staging
PaulDemeulenaere Feb 4, 2021
6643035
Fallback for camera buffers from Main camera (#200)
gabrieldelacruz Feb 4, 2021
5c0f76f
[VCS] Handle correctly locked asset (#193)
PaulDemeulenaere Feb 9, 2021
51e78b4
Mesh Index & Skinned (#30)
PaulDemeulenaere Feb 9, 2021
cbeeefb
*Update all VisualEffectAsset
PaulDemeulenaere Feb 9, 2021
a4f8133
Merge branch 'master' into vfx/staging
PaulDemeulenaere Feb 9, 2021
46de9cc
*Apply formatting
PaulDemeulenaere Feb 9, 2021
33fd8ce
*Update missing reference images
PaulDemeulenaere Feb 10, 2021
dc873e1
Other missing update screenshot & missing meta
PaulDemeulenaere Feb 10, 2021
6dbb2e9
Merge branch 'master' into vfx/staging
PaulDemeulenaere Feb 10, 2021
bd82479
Fix formatting : this change can be grafted directly on master
PaulDemeulenaere Feb 10, 2021
6136320
Three minor fixes from https://github.com/Unity-Technologies/Graphics…
PaulDemeulenaere Feb 10, 2021
e316738
Fix incorrect changelog.md in com.unity.visualeffectgraph
PaulDemeulenaere Feb 10, 2021
4e3192a
Remove unexpected duplicated entry in changelog.md
PaulDemeulenaere Feb 10, 2021
f95bac0
Fix changelog : unexpected removed entries in 11.x
PaulDemeulenaere Feb 10, 2021
42a48df
Merge branch 'master' into vfx/staging
PaulDemeulenaere Feb 10, 2021
d31d7ee
*Update changelog.md
PaulDemeulenaere Feb 11, 2021
b5a6fee
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Feb 14, 2021
2523cba
Fix build
PaulDemeulenaere Feb 14, 2021
fe74ee3
Rename vfx file
PaulDemeulenaere Feb 15, 2021
71d850e
[BRP] Fix Shader Compilation (#216)
PaulDemeulenaere Feb 15, 2021
cc7177d
Proper virtual in VFXData to handle hasDynamicSourceCount in VFXCodeG…
PaulDemeulenaere Feb 15, 2021
7f1d6fb
Refactor GenerateComputeSourceIndex
PaulDemeulenaere Feb 15, 2021
582dfdf
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Feb 15, 2021
2dee38a
Store system index in VFXContextCompiledData
PaulDemeulenaere Feb 15, 2021
f65648f
Minor : rename define
PaulDemeulenaere Feb 15, 2021
bb8756e
Simplify FillEvent implementation using directly EventStructure
PaulDemeulenaere Feb 15, 2021
de89890
*Add mixing test
PaulDemeulenaere Feb 15, 2021
e4363b2
Update VFXSettings for 016
PaulDemeulenaere Feb 15, 2021
f194ae7
Move 016 to common test package
PaulDemeulenaere Feb 15, 2021
01c2d0c
*Update using HDRP
PaulDemeulenaere Feb 15, 2021
c19a10c
*Add 016_DirectLink to EditorBuildSettings
PaulDemeulenaere Feb 15, 2021
cb8f501
Sphere and cube outputs as experimental
julienf-unity Feb 15, 2021
ef3adaa
*Update test to have a clearer and more stable behavior & Add editor …
PaulDemeulenaere Feb 16, 2021
d8f1a9e
Minor : fix compilation warning
PaulDemeulenaere Feb 16, 2021
b0ce436
*Missing editor build settings update
PaulDemeulenaere Feb 16, 2021
de16f20
Add castShadows as additionalMappings in VFXStaticMeshOutput (#217)
gabrieldelacruz Feb 16, 2021
cd03340
[Orient] 'Look At Position' particle disappearance (#101)
ludovic-theobald Feb 19, 2021
415ed6c
Added information about compute shaders and ssbos (#222)
JordanL8 Feb 24, 2021
eb6f548
[Fix] PropertyBinder : Reset & Undo (#212)
PaulDemeulenaere Feb 24, 2021
7232e81
[Fix] Null Ref Exception due to IsAssetEditable (#221)
PaulDemeulenaere Feb 24, 2021
8d85500
[Fix] Component Board UX issue (#220)
PaulDemeulenaere Feb 25, 2021
ff43323
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Mar 1, 2021
b47d3a3
Add custom namespace for test script
PaulDemeulenaere Mar 1, 2021
c429444
Minor code update
PaulDemeulenaere Mar 1, 2021
61dfcc8
Remove reflection about compileInitialVariants : it's available since…
PaulDemeulenaere Mar 1, 2021
7829f33
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Mar 1, 2021
1d55007
Remove unexpected entry in changelog.md
PaulDemeulenaere Mar 1, 2021
ba93d84
Merge branch 'vfx/feature/allow-modify-directly-spawncount' into vfx/…
PaulDemeulenaere Mar 1, 2021
76004eb
*Update (some) reference images
PaulDemeulenaere Mar 2, 2021
d3770ea
Restore the constraint on OutputEvent & Event
PaulDemeulenaere Mar 2, 2021
733717e
*Update reference image URP
PaulDemeulenaere Mar 2, 2021
0a74c10
*Update reference images
PaulDemeulenaere Mar 2, 2021
2a3a1d9
*Update changelog.md
PaulDemeulenaere Mar 2, 2021
0a38c3a
Fix build of VFXSpawnerTest.cs
PaulDemeulenaere Mar 2, 2021
63b27e5
Merge branch 'vfx/feature/allow-modify-directly-spawncount' into vfx/…
PaulDemeulenaere Mar 2, 2021
1ed5e58
[Fix] System name 'Model is not registered' (#224)
PaulDemeulenaere Mar 3, 2021
1fd64ed
Merge branch 'master' into vfx/staging
PaulDemeulenaere Mar 12, 2021
cf92898
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Mar 12, 2021
8fe34fb
Merge branch 'vfx/feature/allow-modify-directly-spawncount' into vfx/…
PaulDemeulenaere Mar 12, 2021
e84d006
Merge branch 'master' into vfx/staging
PaulDemeulenaere Mar 22, 2021
973aeb6
[Test] Revert after change (#213)
PaulDemeulenaere Mar 22, 2021
9a64d5a
[Test] Add test to cover CopyValuesFrom (#225)
PaulDemeulenaere Mar 22, 2021
6786a05
Just added a perf marker
julienf-unity Mar 25, 2021
70b8151
Merge remote-tracking branch 'graphics/master' into vfx/staging
julienf-unity Mar 25, 2021
a90b462
Merge branch 'vfx/staging' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere Mar 26, 2021
dde0fcc
Changed `mobile` to `Android` (#227)
JordanL8 Mar 26, 2021
9d51001
Merge branch 'vfx/staging' of github.cds.internal.unity3d.com:unity/v…
julienf-unity Mar 26, 2021
1c87122
Merge branch 'vfx/staging' into vfx/feature/allow-modify-directly-spa…
PaulDemeulenaere Mar 30, 2021
250b76d
Merge branch 'vfx/feature/allow-modify-directly-spawncount' into vfx/…
PaulDemeulenaere Mar 30, 2021
f1acdc6
Integrate dichotomie to find spawn count
PaulDemeulenaere Apr 9, 2021
c6f15ad
Fix incorrect IsExclusiveLink condition
PaulDemeulenaere Apr 9, 2021
0d358b2
Merge branch 'master' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere May 5, 2021
3709c18
Remove hacky indexInSystemDesc
PaulDemeulenaere May 12, 2021
5854147
Use VFXContext identifier instead of VFXData
PaulDemeulenaere May 12, 2021
aa85881
Remove hasDynamicSourceCount
PaulDemeulenaere May 12, 2021
aa49f69
Fix build
PaulDemeulenaere May 12, 2021
9f8a25b
*Update missing reference images (& modified)
PaulDemeulenaere May 14, 2021
467b5fe
Merge branch 'master' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere May 14, 2021
c71c695
Merge branch 'master' into vfx/fix/multiple-event-per-frame
PaulDemeulenaere May 17, 2021
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Merge branch 'master' into vfx/fix/multiple-event-per-frame
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PaulDemeulenaere committed May 17, 2021
commit c71c695981b42a0f410b2a1af2512b54fcfa8c3b

This merge commit was added into this branch cleanly.

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