Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix templates ISO date #6073

Merged
merged 2 commits into from
Oct 20, 2021
Merged

Fix templates ISO date #6073

merged 2 commits into from
Oct 20, 2021

Conversation

theopnv
Copy link
Collaborator

@theopnv theopnv commented Oct 20, 2021

Purpose of this PR

  • Fixed broken packages pipeline in the nightly
  • Fixed incorrect URLs in the PR commenter

Testing status

🟢 Packages pipeline

@theopnv theopnv requested review from a team as code owners October 20, 2021 08:43
@github-actions
Copy link

It appears that you made a non-draft PR!
Please convert your PR to draft (button on the right side of the page).
See the PR template for more information.
Thank you!

@theopnv theopnv requested a review from a team as a code owner October 20, 2021 09:18
@theopnv theopnv merged commit 66a94eb into master Oct 20, 2021
@theopnv theopnv deleted the nightlies/2021-10-20/fix branch October 20, 2021 12:45
odbb added a commit that referenced this pull request Oct 20, 2021
* master:
  Add missing shader stages in shader keyword copying  (#6008)
  [Yamato] Add all DX11 job for URP (#6075)
  [HDRP] Add more performance test coverage (#5814)
  Fix templates ISO date (#6073)
  Fix division by 0 when AO is 0 (#6078)
  Fixed grammar errors (#6077)
  [HDRP][Path Tracing] Improved robustness of the stacklit material (#6066)
  [APV] Cell streaming system (#5731)
  Update revision for URP update test project (#6061)
  [HDRP][Path Tracing] Camera ray misses now return a null value with Minimum Depth > 1 (#6067)
  Renable missing test (Lens Flare) (#5456)
  [HDRP][Path Tracing] Added proper support for interleaved tiling (#5953)
  Fix to render depth or depth/normal of waving grass (#4097)
  Remove ScreenSpaceShadowResolvePass (#6002)
  [HDRP][Docs] Update docs with RendererList related option (#6031)
  Layer drawer used in ray/path tracing now matches 100% with camera's. (#5956)
  Fix iridescence tooltip (#5950)
  [HDRP] Change RenderGraph Begin/Execute function pattern to avoid leaks (#5929)
  [HDRP] Fix errors when switching build targets in editor (#5918)
  Generate a material as a subasset for ShaderGraphs (#5795)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants