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Add info on After post-process info box #6125

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Oct 26, 2021
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Clarify a bit better
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FrancescoC-unity committed Oct 26, 2021
commit c9e8f82e784a2981ea98f51b0ac11149c19f012c
Original file line number Diff line number Diff line change
Expand Up @@ -142,7 +142,7 @@ internal static class Styles

public static GUIContent opaqueCullModeText = new GUIContent("Cull Mode", "For opaque objects, change the cull mode of the object.");

public static string afterPostProcessInfoBox = "If After post-process don't render, make sure they are enabled in the frame settings.\nAfter post-process material wont be ZTested. Enable the \"ZTest For After PostProcess\" checkbox in the Frame Settings to force the depth-test if the TAA is disabled.";
public static string afterPostProcessInfoBox = "If After post-process objects don't render, make sure to enable \"After Post-process\" in the frame settings.\nAfter post-process material wont be ZTested. Enable the \"ZTest For After PostProcess\" checkbox in the Frame Settings to force the depth-test if the TAA is disabled.";

public static readonly GUIContent[] displacementModeLitNames = new GUIContent[] { new GUIContent("None"), new GUIContent("Vertex displacement"), new GUIContent("Pixel displacement") };
public static readonly int[] displacementModeLitValues = new int[] { (int)DisplacementMode.None, (int)DisplacementMode.Vertex, (int)DisplacementMode.Pixel };
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