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Check if a path is a folder before trying to import vfx #6890
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Also added a unit test
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Added two unit tests
Did not spot errors or any other obscure behavior, thanks for the fix! Test results:Windows:
MacOS:
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* Check if a path is a folder before trying to import vfx Also added a unit test * Updated changelog * Removed redundant test Added two unit tests
Purpose of this PR
https://fogbugz.unity3d.com/f/cases/1385206/
When naming a folder with a "vfx" extension the vfx post processor was failing on macOS.
Testing status
No change on Windows since the issue only appears on Mac.
Comments to reviewers
I added a unit test so that it can be catch on macOS build machines.