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Update README.md
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Fixing typos in README.
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asyasmi authored and timj-unity committed Oct 23, 2018
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Expand Up @@ -52,15 +52,15 @@ Protocol and you can find it using our Matchmaker.
Ping consists of multiple scenes, all found in `sampleproject/Assets/Scenes/` .
- `PingMainThread.unity` - A main-thread only implementation of ping.
- `Ping.unity` - A fully jobified version of the ping client and server.
- `PingClient.unity` - The same jobified client code as `Ping.untiy`, but without the server.
- `PingClient.unity` - The same jobified client code as `Ping.unity`, but without the server.
- `PingServer.unity` - The dedicated server version of the jobified ping. A headless (or Server Build in 2018.3) Linux 64 bit build of this scene is what should be deployed to Multiplay.
- `PingECS.unity` - An ECS version of the jobified ping sample.
#### Soaker
A stress test which will create a set number of clients and a server in the same process. Each client will send messages at the specified rate with the specified size and measure statistics.

## Installation

To try out the samples in this repository all you need to do is open
To try out samples in this repository all you need to do is open
`sampleprojects/` in Unity.
If you wish to create a new Unity project using these packages that is
also possible.
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