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Updating caged status check for solver
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Xenko committed Jan 18, 2014
1 parent 8b95631 commit ed6843b
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion BeachBall.js
Original file line number Diff line number Diff line change
Expand Up @@ -584,7 +584,7 @@ BeachBall.CagedAutoClick = function() {

//Caged Logicat Solver is always called, as this ensures both manually purchased and autoclick purchased will be solved
//If a Caged Logicat Problem is Available, and the Logicat Solver is Enabled, and it hasn't been solved, Solve the Logicat
if (Molpy.PuzzleGens["caged"].active && BeachBall.Settings['CagedAutoClick'].status == 1 && Molpy.PuzzleGens["caged"].guess[0] == "No Guess") {
if (Molpy.PuzzleGens["caged"].active && (me.status == 1 || me.status == 2) && Molpy.PuzzleGens["caged"].guess[0] == "No Guess") {
BeachBall.SolveLogic("caged");
// If there are more puzzles remaining, set the timeout to 5 seconds (prevents Notify spam/lag).
if (Molpy.Got("LogiPuzzle") > 1) {
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