A demo for 3D game engine Dotrix.
- Goal is to reach the flag with the ball as fast as possible
- Use WASD to control the ball
- Collect hourglasses to be able to rewind time
- Press Space to rewind time (when space is relesed the game will play all the actions applied to the ball back unless overriden)
- Use Left/Right arrows to switch between active objects (see the left bottom corner) to control them
- Press E to use active object (e.g. trampoline to throw the ball up) when selected
- A trampoline (usualy located on the floor) can be activated with its activation button (usually located on a wall)
- New levels can be added to the game by creating a new *.yaml file in the levels folder (see the existing levels as examples)
- New levels are automatically loaded when launching the game
- New level models should be placed in assets/levels folder