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Fix scripted paradrops #6

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merged 1 commit into from
Jul 18, 2015

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obrakmann
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A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).

A recent PR changed ParaDrop from an Effect to an Activity. Idle triggers in the mission scripts however have already queued activities for the paradropped units, so the ParaDrop activity would only run once the first activity had finished (which could never happen).
@abcdefg30
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Looks good, thanks. :)

abcdefg30 added a commit that referenced this pull request Jul 18, 2015
@abcdefg30 abcdefg30 merged commit 0535837 into abcdefg30:parashadow Jul 18, 2015
@obrakmann obrakmann deleted the fix-scripted-paradrops branch July 25, 2015 22:55
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