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Description: To Win you have to score at least 6000 points else you lose Whenever an enemy hits the Player , the player health will decrease and if hit by 5th enemy the game will end. If you score above 6000 you can continue to play even if you won till your health allows. If you destroy one enemy score will increase by 100. The points that the player accumulates before his health goes down is his final score. Guide to play game: Press A to move left Press D to move right Press W to move up Press S to move down Press C and Z to flip direction of Shooting Press X to flip vertically and shoot vertically Press SPACE to shoot Press F1 to toggle HUD Press F4 to Generate Frames Press R to restart game Press G to toggle GodMode press k to reset Health bar SmartSprites would be shown with 0 and 1 mode. Once the normal sprites are exploded then they will re emerge as smart sprite Object pooling is done for bullet shooting All the required specs are implemented. Videos is in the movie folder inside tracker Sprites for my project : player Sprite : http://millionthvector.blogspot.com/p/free-sprites.html ufo sprite : http://millionthvector.blogspot.com/p/free-sprites.html background Sprite: http://gamedevelopment.tutsplus.com/ fireball Sprite : http://cdn1.bigcommerce.com/n-ww20x/1n77e/products/1115/images/ Audio Sources: http://soundbible.com/royalty-free-sounds-1.html http://www.orangefreesounds.com
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