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Update IRC details to point to OFTC
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baldurk committed Jun 15, 2021
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4 changes: 2 additions & 2 deletions README.md
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RenderDoc is a frame-capture based graphics debugger, currently available for Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES development on Windows 7 - 10, Linux, Android, Stadia, and Nintendo Switch™. It is completely open-source under the MIT license.

If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it.
If you have any questions, suggestions or problems or you can [create an issue](https://github.com/baldurk/renderdoc/issues/new) here on github, [email me directly](mailto:baldurk@baldurk.org) or come into [IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc) or [Discord](https://discord.gg/ahq6yRB) to discuss it.

To install on windows run the appropriate installer for your OS ([64-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_64.msi) | [32-bit](https://renderdoc.org/stable/latest/RenderDoc_latest_32.msi)) or download the portable zip from the [builds page](https://renderdoc.org/builds). The 64-bit windows build fully supports capturing from 32-bit programs. On linux there is a [binary tarball](https://renderdoc.org/stable/latest/renderdoc_latest.tar.gz) available, or your distribution may package it. If not you can [build from source](docs/CONTRIBUTING/Compiling.md).

* **Downloads**: Stable and nightly builds: https://renderdoc.org/builds ( [Symbol server](https://renderdoc.org/symbols) )
* **Documentation**: [HTML online](https://renderdoc.org/docs), [CHM in builds](https://renderdoc.org/docs/renderdoc.chm), [Videos](http://www.youtube.com/user/baldurkarlsson/)
* **Contact**: [baldurk@baldurk.org](mailto:baldurk@baldurk.org), [#renderdoc on freenode IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc), [Discord server](https://discord.gg/ahq6yRB)
* **Contact**: [baldurk@baldurk.org](mailto:baldurk@baldurk.org), [#renderdoc on OFTC IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc), [Discord server](https://discord.gg/ahq6yRB)
* **Code of Conduct**: [Contributor Covenant](docs/CODE_OF_CONDUCT.md)
* **Information for contributors**: [All contribution information](docs/CONTRIBUTING.md), [Compilation instructions](docs/CONTRIBUTING/Compiling.md), [Roadmap](https://github.com/baldurk/renderdoc/wiki/Roadmap)
* **Community extensions**: [Extensions repository](https://github.com/baldurk/renderdoc-contrib)
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2 changes: 1 addition & 1 deletion docs/CONTRIBUTING/Questions.md
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In these cases, filing an issue on github isn't generally the best way to do it since questions might turn into a conversation or a discussion and don't have a defined scope.

Instead these questions can be asked in one of RenderDoc's community spaces, such as in [#renderdoc on freenode IRC](https://kiwiirc.com/client/irc.freenode.net/#renderdoc) or on RenderDoc's [Discord server](https://discord.gg/ahq6yRB). If your question is more private you can [email me directly at baldurk@baldurk.org](mailto:baldurk@baldurk.org).
Instead these questions can be asked in one of RenderDoc's community spaces, such as in [#renderdoc on OFTC IRC](https://kiwiirc.com/nextclient/irc.oftc.net/#renderdoc) or on RenderDoc's [Discord server](https://discord.gg/ahq6yRB). If your question is more private you can [email me directly at baldurk@baldurk.org](mailto:baldurk@baldurk.org).

Please note that in all these places RenderDoc's [code of conduct](../CODE_OF_CONDUCT.md) still applies.

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