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Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL

C++ 1,565 195 Updated Jun 6, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,711 1,872 Updated Oct 8, 2024

Explainers from WebKit contributors

JavaScript 373 28 Updated Jun 4, 2024

A color management framework for visual effects and animation.

C++ 1,775 452 Updated Oct 1, 2024

MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.

C++ 11 3 Updated Sep 21, 2024

SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

GLSL 2,040 561 Updated Oct 8, 2024

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

C++ 60,258 10,201 Updated Oct 8, 2024

MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.

C++ 1,842 351 Updated Oct 7, 2024

Universal Scene Description

C++ 6,043 1,198 Updated Oct 4, 2024

Easily display interactive 3D models on the web and in AR!

TypeScript 6,899 816 Updated Sep 25, 2024

Emscripten: An LLVM-to-WebAssembly Compiler

C++ 25,698 3,294 Updated Oct 9, 2024

This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-…

C++ 215 47 Updated Jun 28, 2024

MaterialX C++ and Python libraries

Mathematica 106 23 Updated Oct 9, 2024

A collection of tools, libraries, and tests for Vulkan shader compilation.

C++ 1,832 358 Updated Sep 24, 2024

Qt Node Editor. Dataflow programming framework

C++ 3,034 814 Updated Aug 17, 2024

NVIDIA Material Definition Language SDK

C++ 483 80 Updated Aug 30, 2024

White paper describing the Autodesk Standard Surface shader.

CSS 341 25 Updated Feb 28, 2023

C++ Library Manager for Windows, Linux, and MacOS

CMake 22,944 6,335 Updated Oct 8, 2024

A massively spiffy yet delicately unobtrusive compression library.

C 5,656 2,444 Updated Sep 1, 2024

A modern open source rendering engine for animation and visual effects

C++ 2,191 329 Updated Mar 31, 2024

stb single-file public domain libraries for C/C++

C 26,591 7,699 Updated Oct 2, 2024

glTF – Runtime 3D Asset Delivery

HTML 7,153 1,139 Updated Sep 30, 2024

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

C 1,627 614 Updated Oct 8, 2024

Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

C++ 3,010 830 Updated Oct 8, 2024

Console-based GLSL Sandbox for 2D/3D shaders

C++ 4,656 351 Updated Sep 3, 2024

Autodesk Interactive Plugin. Fork it, Build it, Ship it!

C++ 33 25 Updated Nov 23, 2017

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

C++ 6,484 963 Updated Aug 22, 2024

Advanced shading language for production GI renderers

C++ 2,095 357 Updated Oct 8, 2024
C++ 10 2 Updated Oct 8, 2024