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+KZ committed Mar 7, 2023
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2 changes: 2 additions & 0 deletions common/epic-games.md
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How to get game data from Epic Games
===============================

(Guide by [M0REKZ](https://github.com/M0REKZ), using the Steam one as Base)

## Prerequisites

1. Some level of experience with macOS [Terminal.app](https://support.apple.com/guide/terminal/welcome/mac);
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54 changes: 54 additions & 0 deletions games/unity.md
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Expand Up @@ -9,6 +9,7 @@ guide: [How to update 32-bit macOS Unity game to run on 64-bit macOS](../common/
- [Desktop Dungeons Enhanced Edition](#desktop-dungeons-enhanced-edition)
- [Dungeon of the Endless](#dungeon-of-the-endless)
- [else Heart.Break()](#else-heartbreak)
- [Flow:The Sliding](#flow:the-sliding)
- [FORCED SHOWDOWN](#forced-showdown)
- [Hatoful Boyfriend](#hatoful-boyfriend)
- [I Am Bread](#i-am-bread)
Expand All @@ -23,8 +24,10 @@ guide: [How to update 32-bit macOS Unity game to run on 64-bit macOS](../common/
Games we couldn't manage to get running:

- [HuniePop](#huniepop)
- [Jagged Alliance - Back in Action](jagged-alliance---back-in-action)
- [Oddworld: New ’n’ Tasty](#oddworld-new-n-tasty)
- [Shadow Tactics: Blades of the Shogun](#shadow-tactics-blades-of-the-shogun)
- [The Last Tinker: City of Colors](#the-last-tinker:-city-of-colors)
- [Violett Remastered](#violett-remastered)

# Breach & Clear
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| Installer | `http://download.unity3d.com/download_unity/unity-4.7.0.dmg` |
| MD5 | `9c202226c7846bfe97366d4d4638aef8` |

# Flow:The Sliding

| | |
|---------------|:-------------------------------------------------------------|
| Unity version | `5.6.1f1` |
| Installer | `https://download.unity3d.com/download_unity/2860b30f0b54/MacEditorInstaller/Unity-5.6.1f1.pkg` |
| MD5 | `N/A` |

# FORCED SHOWDOWN

NOTE: Unity Editor macOS 5.3.4p6
Expand Down Expand Up @@ -168,6 +179,32 @@ The game crashes on start. CSteamworks.bundle seems to contain both x86 and x86_
| Installer | `http://download.unity3d.com/download_unity/unity-4.2.2.dmg` |
| MD5 | `a0db05b34ea12e8d9cf64a22e7eada1b` |

## Jagged Alliance - Back In Action

The game loads Main Menu even with the 32-bit SteamworksNative Plugin, however, game crashes if you start a level, things like this will appear in log file:

`Failed to Init the Steam Interface!`

`The referenced script on this Behaviour is missing!`

`A script behaviour has a different serialization layout when loading. (Read 24 bytes but expected 132 bytes)`
`Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts?`

Ending with some lines of:

`Receiving unhandled NULL exception`
`Obtained 23 stack frames.`
`#0 0x0000020f507000 in (null)`
`#1 0x0000010b4e5757 in mono_jit_runtime_invoke`
`#2 0x000001.. etc`


| | |
|---------------|:-------------------------------------------------------------|
| Unity version | `4.5.0f6` |
| Installer | `https://download.unity3d.com/download_unity/unity-4.5.0.dmg` |
| MD5 | `N/A` |

## Oddworld: New ’n’ Tasty

Log output:
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| Installer | `https://download.unity3d.com/download_unity/5a3967d8c55d/MacEditorInstaller/Unity-5.4.4f1.pkg` |
| MD5 | `15beb632f08b095531a8d1a6a680eeae` |

## The Last Tinker: City of Colors

The Steam Version actually have _3_ 32-bit Plugins (RenderingPlugin, steamLib and SteamworksNative), Game crashes on start.

Log ends with:

`(Filename: /Applications/buildAgent/work/d3d49558e4d408f4/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 53)`

`êœyêœyêœyêœyêœyReceiving unhandled NULL exception`
`Receiving unhandled NULL exception`

| | |
|---------------|:-------------------------------------------------------------|
| Unity version | `4.3.3f1` |
| Installer | `https://download.unity3d.com/download_unity/unity-4.3.3.dmg` |
| MD5 | `N/A` |

## Violett Remastered

Thanks [M0REKZ](https://github.com/M0REKZ) for confirming that the game ships
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