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This sample shows how to implement an audio media app that works across multiple form factors and provide a consistent user experience on Android phones, tablets, Auto, Wear and Cast devices

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Universal Android Music Player Sample

This sample shows how to implement an audio media app that works across multiple form factors and provide a consistent user experience on Android phones, tablets, Android Auto, Android Wear, Android TV and Google Cast devices.

Pre-requisites

  • Android SDK v17

Getting Started

This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio.

Screenshots

Phone Lock screen Full screen player Cast dialog Android Auto Android TV

Android Wear watch face Android Wear controls

Support

If you've found an error in this sample, please file an issue: https://github.com/googlesamples/android-UniversalMusicPlayer/issues

Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.

License

Copyright 2014 The Android Open Source Project, Inc.

Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

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This sample shows how to implement an audio media app that works across multiple form factors and provide a consistent user experience on Android phones, tablets, Auto, Wear and Cast devices

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