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Source Code for 'Building Quality Shaders for Unity' by Daniel Ilett
A Yahtzee/Kniffel simulation making use of machine learning techniques
Fab.io is a lightweight game backend framework written in Go (Golang).
快速开发工具类收集,史上最全的开发工具类,欢迎Follow、Fork、Star
CairLyq / egret-framework
Forked from esengine/ecs-framework主要用egret的ecs框架
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
学习 pomelo 和 Cocos Creator 过程中收集的教程、麻将、斗地主棋牌项目,微信号:tumobi
Simple Minecraft-inspired program using Python and Pyglet
A simple Minecraft clone written in C using modern OpenGL (shaders).
一个超级详细全面介绍响应式h5游戏的项目大全。技术栈为原生JS + create.js(二次封装) + 原生canvas
A coffee break roguelike game written in JS. Explore the dungeon, collect 3 runes and escape alive.
The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.
Deep Learning in Javascript. Train Convolutional Neural Networks (or ordinary ones) in your browser.
游戏案例之 炸弹小子 使用Matchvs+H5技术复刻经典游戏 , 展示Matchvs的联网能力和实时联网2D游戏的开发方法