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[ICML 2024] EvTexture: Event-driven Texture Enhancement for Video Super-Resolution
Open source real-time translation app for Android that runs locally
StreamSpeech is an “All in One” seamless model for offline and simultaneous speech recognition, speech translation and speech synthesis.
A small-footprint WebRTC native C library for IP cameras and embedded systems (mirror of liburtc.org)
Open Source framework for voice and multimodal conversational AI
A Fundamental End-to-End Speech Recognition Toolkit and Open Source SOTA Pretrained Models, Supporting Speech Recognition, Voice Activity Detection, Text Post-processing etc.
A generative speech model for daily dialogue.
Hunyuan-DiT : A Powerful Multi-Resolution Diffusion Transformer with Fine-Grained Chinese Understanding
Conan - The open-source C and C++ package manager
Open source codebase powering the HuggingChat app
open source operating system based flutter and kernel zircon
A texture helper which brings both high/low level api(s) to handle BGRA data for Flutter. 🔧
Website with current metrics on the fastest AI models.
Code Push for Flutter and other tools for Flutter businesses.
High-quality multi-lingual text-to-speech library by MyShell.ai. Support English, Spanish, French, Chinese, Japanese and Korean.
GeneFace++: Generalized and Stable Real-Time 3D Talking Face Generation; Official Code
The cutest instant messenger in the [matrix]
This is a Github repository for 5-axis 3D printing
An open source, embedded, high performance g-code-parser and CNC milling controller written in optimized C that will run on a straight Arduino
Decentralized, Global-Scale Media Server written in Rust (WebRTC/Whip/Whep/Rtmp/Sip)
vankesteren / grbl-servo
Forked from gnea/grblSlighty edited pen plotter version of grbl, an open source, embedded, high performance g-code-parser and CNC milling controller written in optimized C that will run on a straight Arduino
Real-time image and video processing library similar to GPUImage, with built-in beauty filters, achieving commercial-grade beauty effects. Written in C++11 and based on OpenGL/ES.