Skip to content

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

License

Notifications You must be signed in to change notification settings

clzsv/Render-Crowd-Of-Animated-Characters

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

5 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

AnimMap Baker For Animated Characters


描述 Description:

利用GPU实现大规模动画角色的渲染。

  • anim map for vertex shader to modify the vertex position of the mesh at runtime.

  • use gpu instancing to reduce draw call.

模型资源 ResLink:

RTS Mini Legion Footman Handpainted


Bake legacy animation info into anim map:

1201111111111111.gif

120111111111111.gif animated characters without animator & skinnedmeshrender.

GPU Instancing & mesh render for large number of animated characters:

1372105-fa2cb8df2d12c0b3.gif 10,000 animated characters with 22 drawcalls.

About

利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages

  • C# 88.5%
  • ShaderLab 11.5%