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Repository for pre-built dev container images published under mcr.microsoft.com/devcontainers
Tutorial: Rust wgpu graphics programming on native devices and the web.
A brief computer graphics / rendering course
A Bevy helper to easily manage resources that need to persist across game sessions.
A framework for saving and loading game state in Bevy.
A widget library built on top of bevy_ui.
A plugin that enables a subset of entity relationship features for bevy
Units of measurement -- type-safe zero-cost dimensional analysis
A curated collection of game development learning resources
Demo: https://www.youtube.com/watch?v=LxfDmF0HxSg
Shaders and other small Bevy examples
Infrastructure to enable deployment of ML models to low-power resource-constrained embedded targets (including microcontrollers and digital signal processors).
Collection of generic asset loaders for common file formats
Bevy plugin helping with asset loading and organization
Tweening animation plugin for the Bevy game engine.
A tilemap rendering crate for bevy which is more ECS friendly.
This is the Rust course used by the Android team at Google. It provides you the material to quickly teach Rust.