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Great work! I have a small question regarding the SMPLerX rendering script. I noticed that you applied different colors in the 2D SMPLerX frames. Could you clarify how the color scheme is determined during rendering? Are the colors based on depth information or are they assigned to differentiate between various body parts?
The text was updated successfully, but these errors were encountered:
I think the generated .npz files include the pose information of different body parts, like eyes, hands and the body. But for the different body parts like legs and chest, I’m not sure how to distinguish them. By the way, do you know how to render the body parts into the 2D image with different colors?
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From: HW140701 ***@***.***>
Sent: Sunday, September 29, 2024 12:00:13 PM
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Cc: #WANG RUOYU# ***@***.***>; Author ***@***.***>
Subject: Re: [damo-cv/RealisDance] Great work! How to set the colour when rendering SMPLerX? (Issue #13)
Hi, do you know how to distinguish different body types based on the output of SMPLeX?
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Great work! I have a small question regarding the SMPLerX rendering script. I noticed that you applied different colors in the 2D SMPLerX frames. Could you clarify how the color scheme is determined during rendering? Are the colors based on depth information or are they assigned to differentiate between various body parts?
The text was updated successfully, but these errors were encountered: