Skip to content

Skeletal animation tutorial project written in C++, OpenGL and GLSL.

Notifications You must be signed in to change notification settings

dinismf/skeletal_animation_tutorial

Repository files navigation

Description

This is a tutorial project created by me to support a lecture I gave to final year computer games programming students (De Montfort University) on how to import and animate a skeletal mesh in C++, and use OpenGL and GLSL for rendering. The model vertices and animation keyframe data were imported using the Assimp library.

The main files of interest are *[https://github.com/dinismf/skeletal_animation_tutorial/blob/master/TeapotAD/SkeletalModel.h]

Developed in Visual Studio 2015.

Dependencies

*GLFW *glm *Assimp

Preview

Credit

OGLDEV

About

Skeletal animation tutorial project written in C++, OpenGL and GLSL.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published