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[version] 发布v3.0.2版本
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walon committed Jun 1, 2023
1 parent 49873ba commit b49b945
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4 changes: 2 additions & 2 deletions Data~/hybridclr_version.json
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"versions": [
{
"unity_version":"2021",
"hybridclr" : { "branch":"v3.0.1"},
"hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2021-3.0.0"}
},
{
"unity_version":"2022",
"hybridclr" : { "branch":"v3.0.1"},
"hybridclr" : { "branch":"v3.0.2"},
"il2cpp_plus": { "branch":"v2022-3.0.0"}
}
]
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10 changes: 10 additions & 0 deletions RELEASELOG.md
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# 发布日志

## 3.0.2

### 改动

- 移除 `HybridCLR/CreateAOTDllSnapshot`菜单

### 修复

- 修复Memory Profiler中创建内存快照时崩溃的bug

## 3.0.1

### 改动
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.code-philosophy.hybridclr",
"version": "3.0.1",
"version": "3.0.2",
"displayName": "HybridCLR",
"description": "HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.",
"category": "Runtime",
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