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* Upgraded to Unreal Engine 4.24
* Fixed autonomous agents' incorrect detection of red traffic lights affecting them
* Improved manual_control by adding realistic throttle and brake
* Added walkable pedestrian crosswalks in OpenDRIVE standalone mode
* Improved mesh generation with a chunk system for better performance and bigger maps in the future
* Added security features to the standalone OpenDRIVE mode aiming to prevent cars from falling down from the road
* Added junction smoothing algorithm to prevent roads from blocking other roads with level differences
* Added new Behavior agent
* Added automatic generation of traffic lights, stop signal and yield signal from OpenDRIVE file
* Upgraded to AD RSS v3.0.0 supporting complex road layouts and i.e. intersections
* Added examples of sumo co-simulation for Town01, Town04 and Town05
* Added ptv vissim and carla co-simulation
* Fixed `GetLeftLaneMarking()` from a possible runtime error
* API extensions:
- Added new methods to `Map`: `get_all_landmarks`, `get_all_landmarks_from_id` and `get_all_landmarks_of_type`
* Added synchronization of traffic lights in sumo co-simulation
* Added light manager to control the lights of the map.