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[Flight/Fizz] Reset ThenableState Only in Branches Where It's Added #28068

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Jan 26, 2024
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144 changes: 29 additions & 115 deletions packages/react-server/src/ReactFizzServer.js
Original file line number Diff line number Diff line change
Expand Up @@ -1294,11 +1294,15 @@ function renderWithHooks<Props, SecondArg>(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
Component: (p: Props, arg: SecondArg) => any,
props: Props,
secondArg: SecondArg,
): any {
// Reset the task's thenable state before continuing, so that if a later
// component suspends we can reuse the same task object. If the same
// component suspends again, the thenable state will be restored.
const prevThenableState = task.thenableState;
task.thenableState = null;
const componentIdentity = {};
prepareToUseHooks(
request,
Expand Down Expand Up @@ -1345,15 +1349,15 @@ function finishClassComponent(
childContextTypes,
);
task.legacyContext = mergedContext;
renderNodeDestructive(request, task, null, nextChildren, -1);
renderNodeDestructive(request, task, nextChildren, -1);
task.legacyContext = previousContext;
return;
}
}

const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, nextChildren, -1);
renderNodeDestructive(request, task, nextChildren, -1);
task.keyPath = prevKeyPath;
}

Expand Down Expand Up @@ -1391,7 +1395,6 @@ function renderIndeterminateComponent(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
Component: any,
props: any,
): void {
Expand Down Expand Up @@ -1425,7 +1428,6 @@ function renderIndeterminateComponent(
request,
task,
keyPath,
prevThenableState,
Component,
props,
legacyContext,
Expand Down Expand Up @@ -1569,7 +1571,7 @@ function finishFunctionComponent(
// We're now successfully past this task, and we haven't modified the
// context stack. We don't have to pop back to the previous task every
// again, so we can use the destructive recursive form.
renderNodeDestructive(request, task, null, children, -1);
renderNodeDestructive(request, task, children, -1);
}
task.keyPath = prevKeyPath;
}
Expand Down Expand Up @@ -1646,7 +1648,6 @@ function renderForwardRef(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: null | ThenableState,
type: any,
props: Object,
ref: any,
Expand All @@ -1657,7 +1658,6 @@ function renderForwardRef(
request,
task,
keyPath,
prevThenableState,
type.render,
props,
ref,
Expand All @@ -1681,22 +1681,13 @@ function renderMemo(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
type: any,
props: Object,
ref: any,
): void {
const innerType = type.type;
const resolvedProps = resolveDefaultProps(innerType, props);
renderElement(
request,
task,
keyPath,
prevThenableState,
innerType,
resolvedProps,
ref,
);
renderElement(request, task, keyPath, innerType, resolvedProps, ref);
}

function renderContextConsumer(
Expand Down Expand Up @@ -1749,7 +1740,7 @@ function renderContextConsumer(

const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, newChildren, -1);
renderNodeDestructive(request, task, newChildren, -1);
task.keyPath = prevKeyPath;
}

Expand All @@ -1770,7 +1761,7 @@ function renderContextProvider(
const prevKeyPath = task.keyPath;
task.context = pushProvider(context, value);
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, children, -1);
renderNodeDestructive(request, task, children, -1);
task.context = popProvider(context);
task.keyPath = prevKeyPath;
if (__DEV__) {
Expand All @@ -1786,7 +1777,6 @@ function renderLazyComponent(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
lazyComponent: LazyComponentType<any, any>,
props: Object,
ref: any,
Expand All @@ -1797,15 +1787,7 @@ function renderLazyComponent(
const init = lazyComponent._init;
const Component = init(payload);
const resolvedProps = resolveDefaultProps(Component, props);
renderElement(
request,
task,
keyPath,
prevThenableState,
Component,
resolvedProps,
ref,
);
renderElement(request, task, keyPath, Component, resolvedProps, ref);
task.componentStack = previousComponentStack;
}

Expand All @@ -1824,7 +1806,7 @@ function renderOffscreen(
// pure indirection.
const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, props.children, -1);
renderNodeDestructive(request, task, props.children, -1);
task.keyPath = prevKeyPath;
}
}
Expand All @@ -1833,7 +1815,6 @@ function renderElement(
request: Request,
task: Task,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
type: any,
props: Object,
ref: any,
Expand All @@ -1843,14 +1824,7 @@ function renderElement(
renderClassComponent(request, task, keyPath, type, props);
return;
} else {
renderIndeterminateComponent(
request,
task,
keyPath,
prevThenableState,
type,
props,
);
renderIndeterminateComponent(request, task, keyPath, type, props);
return;
}
}
Expand All @@ -1876,7 +1850,7 @@ function renderElement(
case REACT_FRAGMENT_TYPE: {
const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, props.children, -1);
renderNodeDestructive(request, task, props.children, -1);
task.keyPath = prevKeyPath;
return;
}
Expand All @@ -1890,7 +1864,7 @@ function renderElement(
// TODO: SuspenseList should control the boundaries.
const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, props.children, -1);
renderNodeDestructive(request, task, props.children, -1);
task.keyPath = prevKeyPath;
task.componentStack = preiousComponentStack;
return;
Expand All @@ -1899,7 +1873,7 @@ function renderElement(
if (enableScopeAPI) {
const prevKeyPath = task.keyPath;
task.keyPath = keyPath;
renderNodeDestructive(request, task, null, props.children, -1);
renderNodeDestructive(request, task, props.children, -1);
task.keyPath = prevKeyPath;
return;
}
Expand All @@ -1921,19 +1895,11 @@ function renderElement(
if (typeof type === 'object' && type !== null) {
switch (type.$$typeof) {
case REACT_FORWARD_REF_TYPE: {
renderForwardRef(
request,
task,
keyPath,
prevThenableState,
type,
props,
ref,
);
renderForwardRef(request, task, keyPath, type, props, ref);
return;
}
case REACT_MEMO_TYPE: {
renderMemo(request, task, keyPath, prevThenableState, type, props, ref);
renderMemo(request, task, keyPath, type, props, ref);
return;
}
case REACT_PROVIDER_TYPE: {
Expand All @@ -1945,14 +1911,7 @@ function renderElement(
return;
}
case REACT_LAZY_TYPE: {
renderLazyComponent(
request,
task,
keyPath,
prevThenableState,
type,
props,
);
renderLazyComponent(request, task, keyPath, type, props);
return;
}
}
Expand Down Expand Up @@ -2025,7 +1984,6 @@ function replayElement(
request: Request,
task: ReplayTask,
keyPath: KeyNode,
prevThenableState: ThenableState | null,
name: null | string,
keyOrIndex: number | string,
childIndex: number,
Expand Down Expand Up @@ -2060,15 +2018,7 @@ function replayElement(
const currentNode = task.node;
task.replay = {nodes: childNodes, slots: childSlots, pendingTasks: 1};
try {
renderElement(
request,
task,
keyPath,
prevThenableState,
type,
props,
ref,
);
renderElement(request, task, keyPath, type, props, ref);
if (
task.replay.pendingTasks === 1 &&
task.replay.nodes.length > 0
Expand Down Expand Up @@ -2184,9 +2134,6 @@ function validateIterable(iterable, iteratorFn: Function): void {
function renderNodeDestructive(
request: Request,
task: Task,
// The thenable state reused from the previous attempt, if any. This is almost
// always null, except when called by retryTask.
prevThenableState: ThenableState | null,
node: ReactNodeList,
childIndex: number,
): void {
Expand Down Expand Up @@ -2223,7 +2170,6 @@ function renderNodeDestructive(
request,
task,
keyPath,
prevThenableState,
name,
keyOrIndex,
childIndex,
Expand All @@ -2236,15 +2182,7 @@ function renderNodeDestructive(
// prelude and skip it during the replay.
} else {
// We're doing a plain render.
renderElement(
request,
task,
keyPath,
prevThenableState,
type,
props,
ref,
);
renderElement(request, task, keyPath, type, props, ref);
}
return;
}
Expand All @@ -2266,7 +2204,7 @@ function renderNodeDestructive(
task.componentStack = previousComponentStack;

// Now we render the resolved node
renderNodeDestructive(request, task, null, resolvedNode, childIndex);
renderNodeDestructive(request, task, resolvedNode, childIndex);
return;
}
}
Expand Down Expand Up @@ -2314,11 +2252,12 @@ function renderNodeDestructive(
// e.g. Usable<Usable<Usable<T>>> should resolve to T
const maybeUsable: Object = node;
if (typeof maybeUsable.then === 'function') {
// Clear any previous thenable state that was created by the unwrapping.
task.thenableState = null;
const thenable: Thenable<ReactNodeList> = (maybeUsable: any);
return renderNodeDestructive(
request,
task,
null,
unwrapThenable(thenable),
childIndex,
);
Expand All @@ -2332,7 +2271,6 @@ function renderNodeDestructive(
return renderNodeDestructive(
request,
task,
null,
readContext(context),
childIndex,
);
Expand Down Expand Up @@ -2827,7 +2765,7 @@ function renderNode(
if (segment === null) {
// Replay
try {
return renderNodeDestructive(request, task, null, node, childIndex);
return renderNodeDestructive(request, task, node, childIndex);
} catch (thrownValue) {
resetHooksState();

Expand Down Expand Up @@ -2875,7 +2813,7 @@ function renderNode(
const childrenLength = segment.children.length;
const chunkLength = segment.chunks.length;
try {
return renderNodeDestructive(request, task, null, node, childIndex);
return renderNodeDestructive(request, task, node, childIndex);
} catch (thrownValue) {
resetHooksState();

Expand Down Expand Up @@ -3456,19 +3394,7 @@ function retryRenderTask(
// We call the destructive form that mutates this task. That way if something
// suspends again, we can reuse the same task instead of spawning a new one.

// Reset the task's thenable state before continuing, so that if a later
// component suspends we can reuse the same task object. If the same
// component suspends again, the thenable state will be restored.
const prevThenableState = task.thenableState;
task.thenableState = null;

renderNodeDestructive(
request,
task,
prevThenableState,
task.node,
task.childIndex,
);
renderNodeDestructive(request, task, task.node, task.childIndex);
pushSegmentFinale(
segment.chunks,
request.renderState,
Expand Down Expand Up @@ -3559,19 +3485,7 @@ function retryReplayTask(request: Request, task: ReplayTask): void {
// We call the destructive form that mutates this task. That way if something
// suspends again, we can reuse the same task instead of spawning a new one.

// Reset the task's thenable state before continuing, so that if a later
// component suspends we can reuse the same task object. If the same
// component suspends again, the thenable state will be restored.
const prevThenableState = task.thenableState;
task.thenableState = null;

renderNodeDestructive(
request,
task,
prevThenableState,
task.node,
task.childIndex,
);
renderNodeDestructive(request, task, task.node, task.childIndex);

if (task.replay.pendingTasks === 1 && task.replay.nodes.length > 0) {
throw new Error(
Expand Down
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